Skip to content

fix: fixing incorrect merge done as part of commit…#1023

Merged
NoelStephensUnity merged 1 commit intodevelopfrom
fix/snapshot-classic-spawn
Aug 5, 2021
Merged

fix: fixing incorrect merge done as part of commit…#1023
NoelStephensUnity merged 1 commit intodevelopfrom
fix/snapshot-classic-spawn

Conversation

@jeffreyrainy
Copy link
Copy Markdown
Contributor

Copy link
Copy Markdown
Member

@NoelStephensUnity NoelStephensUnity left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Awesome! Thank you!

@NoelStephensUnity NoelStephensUnity merged commit d71dd1b into develop Aug 5, 2021
@NoelStephensUnity NoelStephensUnity deleted the fix/snapshot-classic-spawn branch August 5, 2021 03:50
SamuelBellomo added a commit that referenced this pull request Aug 11, 2021
…nsform

* develop: (32 commits)
  refactor: calling networkShow(NetworkObject) code in networkshow(List<NetworkObject>) (#1028)
  feat: snapshot. MTT-685 MTT-822 (#1021)
  test: adding a multi-instance test checking NetworkShow and NetworkHide on lists of objects (#1036)
  fix: corrected NetworkVariable WriteField/WriteDelta/ReadField/ReadDelta dropping the last byte if unaligned. (#1008)
  chore: run standards check over solution files (#1027)
  chore: replace MLAPI with Netcode in Markdown files (#1025)
  fix!: added plainly-callable Add() method to NetworkSet [MTT-1005] (#1022)
  fix: fixing incorrect merge done as part of commit 85842ee (#1023)
  chore: cleanup/upgrade serialized scenes (#1020)
  chore: replace MLAPI with Netcode in C# source files (#1019)
  test: add network collections, struct and class tests MTT-936 (#1000)
  test: add buildtests to test build pipeline on target platforms (#1018)
  chore: rename MLAPI types to Netcode (#1017)
  chore!: rename asmdefs, change top-level namespaces (#1015)
  Replacing community NetworkManagerHUD with a simpler implementation (#993)
  test: network prefab pools and INetworkPrefabInstanceHandler (#1004)
  fix: do not expose Runtime internals to TestProject.ManualTests asmdef (#1014)
  refactor: snapshot. merge preparation. Removing old acks, removing unused varia… (#1013)
  chore!: per-asmdef namespaces instead of per-folder (#1009)
  feat: snapshot. ground work, preparing depedencies. No impact on code behaviour (#1012)
  ...

# Conflicts:
#	com.unity.multiplayer.mlapi/Prototyping/NetworkTransform.cs
#	com.unity.multiplayer.mlapi/Runtime/Messaging/InternalMessageHandler.cs
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants