chore!: Remove unsupported UNET Relay behavior (MTT-1000)#1081
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JesseOlmer merged 1 commit intodevelopfrom Aug 24, 2021
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chore!: Remove unsupported UNET Relay behavior (MTT-1000)#1081JesseOlmer merged 1 commit intodevelopfrom
JesseOlmer merged 1 commit intodevelopfrom
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BREAKING CHANGE: Unity.Netcode.Transports.UNET.RelayTransiport has been deleted. UNET over the UNET Relay is no longer supported.
mattwalsh-unity
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Aug 24, 2021
0xFA11
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Aug 24, 2021
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| namespace Unity.Netcode.Transports.UNET | ||
| { | ||
| public static class RelayTransport |
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did this ever work over the last year? :P
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Yes the relay transport is fully working and I know at least 10 people who are using it. If I find time I will move this into the contributions repository.
0xFA11
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LukeStampfli
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Aug 24, 2021
SamuelBellomo
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…hub.com:Unity-Technologies/com.unity.multiplayer.mlapi into sam/feature/interpolation-for-network-transform * 'sam/feature/interpolation-for-network-transform' of github.com:Unity-Technologies/com.unity.multiplayer.mlapi: test: NetworkTransformStateTests no longer uses ReplNetworkState (#1084) fix: networkmanager prefab validation and no scene management manual test (#1073) feat: snapshot. MTT-1088 Snapshot acknowledgment gaps (#1083) feat: Add a test to validate registration of metric types (#1072) chore!: Remove unsupported UNET Relay behavior (MTT-1000) (#1081) fix: 2+ inheritance from network behaviour causes compilation exception (#1078) (#1079) test: add networkscenemanager additive scene loading tests (#1076)
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Feb 13, 2023
…nologies#1081) BREAKING CHANGE: Unity.Netcode.Transports.UNET.RelayTransiport has been deleted. UNET over the UNET Relay is no longer supported.
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BREAKING CHANGE: Unity.Netcode.Transports.UNET.RelayTransiport has been
deleted. UNET over the UNET Relay is no longer supported.