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LukeStampfli
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Simple and quick fix! Looks all good to me. Could you please sign the CLA?
SamuelBellomo
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…ity-Technologies/com.unity.multiplayer.mlapi into test/multiprocess-tests/orchestration * 'test/multiprocess-tests/orchestration' of github.com:Unity-Technologies/com.unity.multiplayer.mlapi: feat: log warning if detected child NetworkObjects under a NetworkPrefab (#938) fix: reducing log level for noisy log and adding details for developer log (#926) feat: users can set authority on network transform programmatically (#868) refactor: move NetworkBehaviour update to a separate non-static class (#917) test: add utils for multi instance tests (#914) test: downgrading testproject to 2020.3.12f1 (#927) refactor: decouple PendingSoftSyncObjects from NetworkSpawnManager (#913) chore: Change function signature of OnDespawnObject to accept NetworkObject (#928) fix: Empty prefab removal (#919)
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…rocess-tests/base-multiprocess-tests * test/multiprocess-tests/orchestration: feat: log warning if detected child NetworkObjects under a NetworkPrefab (#938) fix: reducing log level for noisy log and adding details for developer log (#926) feat: users can set authority on network transform programmatically (#868) refactor: move NetworkBehaviour update to a separate non-static class (#917) test: add utils for multi instance tests (#914) test: downgrading testproject to 2020.3.12f1 (#927) refactor: decouple PendingSoftSyncObjects from NetworkSpawnManager (#913) chore: Change function signature of OnDespawnObject to accept NetworkObject (#928) fix: Empty prefab removal (#919)
SamuelBellomo
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…est/multiprocess-tests/execute-step-in-context * test/multiprocess-tests/base-multiprocess-tests: feat: log warning if detected child NetworkObjects under a NetworkPrefab (#938) fix: reducing log level for noisy log and adding details for developer log (#926) feat: users can set authority on network transform programmatically (#868) refactor: move NetworkBehaviour update to a separate non-static class (#917) test: add utils for multi instance tests (#914) test: downgrading testproject to 2020.3.12f1 (#927) refactor: decouple PendingSoftSyncObjects from NetworkSpawnManager (#913) chore: Change function signature of OnDespawnObject to accept NetworkObject (#928) fix: Empty prefab removal (#919)
SamuelBellomo
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…est/multiprocess-tests/adding-perf-tests-for-spawn * test/multiprocess-tests/execute-step-in-context: feat: log warning if detected child NetworkObjects under a NetworkPrefab (#938) fix: reducing log level for noisy log and adding details for developer log (#926) feat: users can set authority on network transform programmatically (#868) refactor: move NetworkBehaviour update to a separate non-static class (#917) test: add utils for multi instance tests (#914) test: downgrading testproject to 2020.3.12f1 (#927) refactor: decouple PendingSoftSyncObjects from NetworkSpawnManager (#913) chore: Change function signature of OnDespawnObject to accept NetworkObject (#928) fix: Empty prefab removal (#919) # Conflicts: # testproject/Packages/manifest.json
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This fixes a bug where a list was being removed from while iterated over.
networkPrefabIndexToRemovecontains indices of prefabs to remove in ascending order so we need to remove them in reverse order or else the indices all shift and we can an argument exception.