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fix: shutdown and shutdown notification issues [MTT-7791] [MTT-7540] #2789
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Merged
NoelStephensUnity
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fix/client-owned-objects-cause-exception-upon-host-server-shutdown
Dec 11, 2023
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243f674
fix
NoelStephensUnity e1963ee
Fix
NoelStephensUnity 221e853
fix
NoelStephensUnity f4d8b3e
Merge branch 'develop' into fix/client-owned-objects-cause-exception-…
NoelStephensUnity 80b731b
update
NoelStephensUnity 6eea1eb
update
NoelStephensUnity d81a796
fix - testproject
NoelStephensUnity bc6efb8
test
NoelStephensUnity 1b905f3
fix
NoelStephensUnity 5fafb0f
update
NoelStephensUnity 45e2aca
style
NoelStephensUnity a1cb819
fix
NoelStephensUnity fff0596
Test
NoelStephensUnity 92eeca5
update
NoelStephensUnity 75038bb
style
NoelStephensUnity 5199a5a
test
NoelStephensUnity 9c87381
style
NoelStephensUnity 58c5846
Minor formatting changes.
ShadauxCat 68a93f8
update
NoelStephensUnity f32a95f
Merge branch 'fix/client-owned-objects-cause-exception-upon-host-serv…
NoelStephensUnity 9e2e876
Merge branch 'develop' into fix/client-owned-objects-cause-exception-…
NoelStephensUnity 5ebc986
update
NoelStephensUnity 94e5034
Merge develop into fix/client-owned-objects-cause-exception-upon-host…
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -100,7 +100,15 @@ protected void MarkNetworkBehaviourDirty() | |
| "Are you modifying a NetworkVariable before the NetworkObject is spawned?"); | ||
| return; | ||
| } | ||
|
|
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| if (m_NetworkBehaviour.NetworkManager.ShutdownInProgress) | ||
| { | ||
| if (m_NetworkBehaviour.NetworkManager.LogLevel <= LogLevel.Developer) | ||
| { | ||
| Debug.LogWarning($"NetworkVariable is written to during the NetworkManager shutdown! " + | ||
|
Collaborator
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. The wording of this message feels a little passive aggressive to me. "Are you doing X? If so, try not to do X." I feel like the second sentence is implied by the question and can be left off. |
||
| "Are you modifying a NetworkVariable within a NetworkBehaviour.OnDestroy or NetworkBehaviour.OnDespawn method?"); | ||
| } | ||
| return; | ||
| } | ||
| m_NetworkBehaviour.NetworkManager.BehaviourUpdater.AddForUpdate(m_NetworkBehaviour.NetworkObject); | ||
| } | ||
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