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Mttdoc309 object pool updates#269

Merged
Briancoughlin merged 21 commits intomasterfrom
MTTDOC309-ObjectPoolUpdates
Sep 13, 2021
Merged

Mttdoc309 object pool updates#269
Briancoughlin merged 21 commits intomasterfrom
MTTDOC309-ObjectPoolUpdates

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@NoelStephensUnity
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Select the type of change:

  • Small Changes - Typos, formatting, slight revisions
  • New Content - New features, sections, pages, tutorials
  • Site and Tools - Updates, maintenance, and new packages for the site and Docusaurus

Purpose of the Pull Request:
Removed references to MLAPI and refactored text copy for better readability.
Fixed bad reference to legacy example code.

NoelStephensUnity and others added 15 commits July 30, 2021 13:45
This updates the object pooling example to reflect the changes from PR-977:
Unity-Technologies/com.unity.netcode.gameobjects#977
This adds additional information about using more than one prefab with an override.
This also adds a link to the to-be-existing folder in the master branch.
Removed some code from advanced example that was not being used.
Updating to most recent changes from PR-955 (yet to be merged)
making changes to reflect the final version that was merged into the develop branch.
Ran through this one more time removing any references to MLAPI.
I also tried to improve upon the text copy flow (might need a second pair of eyes)
minor language tweak and italicized the reference to object pooling link
left out the trailing *
…s-configuration-and-enforcement' into MTTDOC309-ObjectPoolUpdates
@Briancoughlin Briancoughlin added documentation Improvements or additions to documentation IN JIRA labels Sep 1, 2021
@Briancoughlin Briancoughlin self-assigned this Sep 1, 2021
@Briancoughlin Briancoughlin merged commit 802e564 into master Sep 13, 2021
@Briancoughlin Briancoughlin deleted the MTTDOC309-ObjectPoolUpdates branch September 13, 2021 09:00
Briancoughlin added a commit that referenced this pull request Sep 14, 2021
* refactor and updates

This updates the object pooling example to reflect the changes from PR-977:
Unity-Technologies/com.unity.netcode.gameobjects#977

* additional notes

This adds additional information about using more than one prefab with an override.
This also adds a link to the to-be-existing folder in the master branch.

* refactor

Removed some code from advanced example that was not being used.

* refactor 

Updating to most recent changes from PR-955 (yet to be merged)

* MTTDOC-317 initial page creation

* #MTTDOC-317 update to main page

* refactor

making changes to reflect the final version that was merged into the develop branch.

* MTTDOC-317 updating to ensure successful build

* MTTDOC-317 fixing some typos and naming

* update

Ran through this one more time removing any references to MLAPI.
I also tried to improve upon the text copy flow (might need a second pair of eyes)

* update 

minor language tweak and italicized the reference to object pooling link

* update

left out the trailing *

* Update object-pooling.md

* Update object-pooling.md

* Update object-pooling.md

* Delete networktime-ticks.md

Co-authored-by: Brian Coughlin <brian.coughlin@unity3d.com>
Co-authored-by: Briancoughlin <76997526+Briancoughlin@users.noreply.github.com>
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2 participants