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ISocketService.js
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121 lines (105 loc) · 3.17 KB
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import { Zondy } from '../../core/Base'
import { Evented } from '../../util/Evented'
import {
SubscribePrefix,
BroadcastPrefix,
SubscribeEvent,
BroadcastEvent
} from './SocketEvent'
Zondy.Socket.ISocketService = undefined
/**
* Socket的基类
* @author 潘卓然ParnDeedlit 基础平台/创新中心
*
* @alias ISocketService
* @constructor
*
* @param {Object} url Socket流地址的url:
* @param {Number} options 其他预留参数.
*
* @example
* 固定url ws://{ip}:{socket}/websocket/{servicename}
* 服务名 streamdemo
* 消息接收 ws://192.168.91.121:9382/websocket/streamdemo/subscribe
* 消息发送 ws://192.168.91.121:9382/websocket/streamdemo/broadcast
*
*/
export class ISocketService {
constructor(url, options) {
this.url = url || ''
this.options = options
this.subscribesocket = null
this.subscribesocket = null
this.evented = new Evented()
}
createSubscribe() {
var self = this
this.subscribesocket = this.connect(this.url + SubscribePrefix)
this.subscribesocket.onopen = function(event) {
event.eventType = SubscribeEvent.OPEN
self.evented.fire(SubscribeEvent.OPEN, event)
}
this.subscribesocket.onmessage = function(event) {
var feature = JSON.parse(event.data)
event.feature = feature
event.eventType = SubscribeEvent.MESSAGE
self.evented.fire(SubscribeEvent.MESSAGE, event)
}
this.subscribesocket.onclose = function(event) {
event.eventType = SubscribeEvent.CLOSE
self.evented.fire(SubscribeEvent.CLOSE, event)
}
this.subscribesocket.onerror = function(event) {
event.eventType = SubscribeEvent.ERROR
self.evented.fire(SubscribeEvent.ERROR, event)
}
}
createBroadcast() {
var self = this
this.broadcastsocket = this.connect(this.url + BroadcastPrefix)
this.broadcastsocket.onopen = function(event) {
event.eventType = BroadcastEvent.OPEN
self.evented.fire(BroadcastEvent.OPEN, event)
}
this.broadcastsocket.onmessage = function(event) {
var feature = JSON.parse(event.data)
event.feature = feature
event.eventType = BroadcastEvent.MESSAGE
self.evented.fire(BroadcastEvent.MESSAGE, event)
}
this.broadcastsocket.onclose = function(event) {
event.eventType = BroadcastEvent.CLOSE
self.evented.fire(BroadcastEvent.CLOSE, event)
}
this.broadcastsocket.onerror = function(event) {
event.eventType = BroadcastEvent.ERROR
self.evented.fire(BroadcastEvent.ERROR, event)
}
}
connect(url) {
var socketFactory =
'MozWebSocket' in window ? window.MozWebSocket : WebSocket
return new socketFactory(url)
}
broadcast(data) {
if (!this.broadcastWebSocket || !this.broadcastWebSocket.isOpen) {
return
}
this.broadcastsocket.send(JSON.stringify(data))
}
closeSubscribe() {
this.subscribesocket.close()
this.subscribesocket = null
}
closeBroadcast() {
this.broadcastsocket.close()
this.broadcastsocket = null
}
close() {
this.subscribesocket.close()
this.broadcastsocket.close()
this.subscribesocket = null
this.broadcastsocket = null
}
}
Zondy.Socket.ISocketService = ISocketService