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TestRandom.cs
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109 lines (95 loc) · 2.59 KB
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#region -- Licence Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2010-2012 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion -- Licence Terms --
using System;
namespace MsgPack
{
public sealed partial class TestRandom : Random
{
private readonly byte[] _castBuffer = new byte[ sizeof( ulong ) ];
public TestRandom() {}
public TestRandom( int seed ) : base( seed ) {}
public bool NextBoolean()
{
return base.Next() % 2 == 0;
}
public Byte NextByte()
{
base.NextBytes( this._castBuffer );
return this._castBuffer[ 0 ];
}
public Int16 NextInt16()
{
base.NextBytes( this._castBuffer );
return BitConverter.ToInt16( this._castBuffer, 0 );
}
public Int32 NextInt32()
{
base.NextBytes( this._castBuffer );
return BitConverter.ToInt32( this._castBuffer, 0 );
}
public Int64 NextInt64()
{
base.NextBytes( this._castBuffer );
return BitConverter.ToInt64( this._castBuffer, 0 );
}
public Single NextSingle()
{
base.NextBytes( this._castBuffer );
return BitConverter.ToSingle( this._castBuffer, 0 );
}
public Char NextChar()
{
base.NextBytes( this._castBuffer );
return BitConverter.ToChar( this._castBuffer, 0 );
}
#pragma warning disable 3021
[CLSCompliant( false )]
#pragma warning restore 3021
public SByte NextSByte()
{
base.NextBytes( this._castBuffer );
return unchecked( ( sbyte )this._castBuffer[ 0 ] );
}
#pragma warning disable 3021
[CLSCompliant( false )]
#pragma warning restore 3021
public UInt16 NextUInt16()
{
base.NextBytes( this._castBuffer );
return BitConverter.ToUInt16( this._castBuffer, 0 );
}
#pragma warning disable 3021
[CLSCompliant( false )]
#pragma warning restore 3021
public UInt32 NextUInt32()
{
base.NextBytes( this._castBuffer );
return BitConverter.ToUInt32( this._castBuffer, 0 );
}
#pragma warning disable 3021
[CLSCompliant( false )]
#pragma warning restore 3021
public UInt64 NextUInt64()
{
base.NextBytes( this._castBuffer );
return BitConverter.ToUInt64( this._castBuffer, 0 );
}
}
}