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ServerHttp2Protocol.h
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25 lines (19 loc) · 979 Bytes
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#pragma once
#include "ServerProtocol.h"
#include "../../transfer/http2/Http2.h"
namespace HttpServer
{
class ServerHttp2Protocol : public ServerProtocol
{
protected:
Http2::IncStream *stream;
protected:
static uint8_t getPaddingSize(const size_t dataSize);
public:
ServerHttp2Protocol(Socket::Adapter &sock, const ServerSettings &settings, ServerControls &controls, Http2::IncStream *stream) noexcept;
virtual bool sendHeaders(const Http::StatusCode status, std::vector<std::pair<std::string, std::string> > &headers, const std::chrono::milliseconds &timeout, const bool endStream) const override;
virtual long sendData(const void *src, size_t size, const std::chrono::milliseconds &timeout, DataTransfer *dt) const override;
virtual bool packRequestParameters(std::vector<char> &buf, const struct Request &rp, const std::string &rootDir) const override;
virtual void unpackResponseParameters(struct Request &rp, const void *src) const override;
};
};