forked from nodejs/node
-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathframes.cc
More file actions
2435 lines (2118 loc) · 89.6 KB
/
frames.cc
File metadata and controls
2435 lines (2118 loc) · 89.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/execution/frames.h"
#include <memory>
#include <sstream>
#include "src/base/bits.h"
#include "src/codegen/interface-descriptors.h"
#include "src/codegen/macro-assembler.h"
#include "src/codegen/register-configuration.h"
#include "src/codegen/safepoint-table.h"
#include "src/deoptimizer/deoptimizer.h"
#include "src/execution/frames-inl.h"
#include "src/execution/vm-state-inl.h"
#include "src/ic/ic-stats.h"
#include "src/logging/counters.h"
#include "src/objects/code.h"
#include "src/objects/slots.h"
#include "src/objects/smi.h"
#include "src/objects/visitors.h"
#include "src/snapshot/snapshot.h"
#include "src/strings/string-stream.h"
#include "src/wasm/wasm-code-manager.h"
#include "src/wasm/wasm-engine.h"
#include "src/wasm/wasm-objects-inl.h"
#include "src/zone/zone-containers.h"
namespace v8 {
namespace internal {
ReturnAddressLocationResolver StackFrame::return_address_location_resolver_ =
nullptr;
namespace {
Address AddressOf(const StackHandler* handler) {
Address raw = handler->address();
#ifdef V8_USE_ADDRESS_SANITIZER
// ASan puts C++-allocated StackHandler markers onto its fake stack.
// We work around that by storing the real stack address in the "padding"
// field. StackHandlers allocated from generated code have 0 as padding.
Address padding =
base::Memory<Address>(raw + StackHandlerConstants::kPaddingOffset);
if (padding != 0) return padding;
#endif
return raw;
}
} // namespace
// Iterator that supports traversing the stack handlers of a
// particular frame. Needs to know the top of the handler chain.
class StackHandlerIterator {
public:
StackHandlerIterator(const StackFrame* frame, StackHandler* handler)
: limit_(frame->fp()), handler_(handler) {
// Make sure the handler has already been unwound to this frame.
DCHECK(frame->sp() <= AddressOf(handler));
// For CWasmEntry frames, the handler was registered by the last C++
// frame (Execution::CallWasm), so even though its address is already
// beyond the limit, we know we always want to unwind one handler.
if (frame->type() == StackFrame::C_WASM_ENTRY) {
handler_ = handler_->next();
}
}
StackHandler* handler() const { return handler_; }
bool done() { return handler_ == nullptr || AddressOf(handler_) > limit_; }
void Advance() {
DCHECK(!done());
handler_ = handler_->next();
}
private:
const Address limit_;
StackHandler* handler_;
};
// -------------------------------------------------------------------------
#define INITIALIZE_SINGLETON(type, field) field##_(this),
StackFrameIteratorBase::StackFrameIteratorBase(Isolate* isolate,
bool can_access_heap_objects)
: isolate_(isolate),
STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON) frame_(nullptr),
handler_(nullptr),
can_access_heap_objects_(can_access_heap_objects) {}
#undef INITIALIZE_SINGLETON
StackFrameIterator::StackFrameIterator(Isolate* isolate)
: StackFrameIterator(isolate, isolate->thread_local_top()) {}
StackFrameIterator::StackFrameIterator(Isolate* isolate, ThreadLocalTop* t)
: StackFrameIteratorBase(isolate, true) {
Reset(t);
}
void StackFrameIterator::Advance() {
DCHECK(!done());
// Compute the state of the calling frame before restoring
// callee-saved registers and unwinding handlers. This allows the
// frame code that computes the caller state to access the top
// handler and the value of any callee-saved register if needed.
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
// Unwind handlers corresponding to the current frame.
StackHandlerIterator it(frame_, handler_);
while (!it.done()) it.Advance();
handler_ = it.handler();
// Advance to the calling frame.
frame_ = SingletonFor(type, &state);
// When we're done iterating over the stack frames, the handler
// chain must have been completely unwound.
DCHECK(!done() || handler_ == nullptr);
}
void StackFrameIterator::Reset(ThreadLocalTop* top) {
StackFrame::State state;
StackFrame::Type type =
ExitFrame::GetStateForFramePointer(Isolate::c_entry_fp(top), &state);
handler_ = StackHandler::FromAddress(Isolate::handler(top));
frame_ = SingletonFor(type, &state);
}
StackFrame* StackFrameIteratorBase::SingletonFor(StackFrame::Type type,
StackFrame::State* state) {
StackFrame* result = SingletonFor(type);
DCHECK((!result) == (type == StackFrame::NONE));
if (result) result->state_ = *state;
return result;
}
StackFrame* StackFrameIteratorBase::SingletonFor(StackFrame::Type type) {
#define FRAME_TYPE_CASE(type, field) \
case StackFrame::type: \
return &field##_;
switch (type) {
case StackFrame::NONE:
return nullptr;
STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE)
default:
break;
}
return nullptr;
#undef FRAME_TYPE_CASE
}
// -------------------------------------------------------------------------
void JavaScriptFrameIterator::Advance() {
do {
iterator_.Advance();
} while (!iterator_.done() && !iterator_.frame()->is_java_script());
}
// -------------------------------------------------------------------------
StackTraceFrameIterator::StackTraceFrameIterator(Isolate* isolate)
: iterator_(isolate) {
if (!done() && !IsValidFrame(iterator_.frame())) Advance();
}
StackTraceFrameIterator::StackTraceFrameIterator(Isolate* isolate,
StackFrameId id)
: StackTraceFrameIterator(isolate) {
while (!done() && frame()->id() != id) Advance();
}
void StackTraceFrameIterator::Advance() {
do {
iterator_.Advance();
} while (!done() && !IsValidFrame(iterator_.frame()));
}
bool StackTraceFrameIterator::IsValidFrame(StackFrame* frame) const {
if (frame->is_java_script()) {
JavaScriptFrame* js_frame = static_cast<JavaScriptFrame*>(frame);
if (!js_frame->function().IsJSFunction()) return false;
return js_frame->function().shared().IsSubjectToDebugging();
}
// Apart from JavaScript frames, only Wasm frames are valid.
return frame->is_wasm();
}
// -------------------------------------------------------------------------
namespace {
bool IsInterpreterFramePc(Isolate* isolate, Address pc,
StackFrame::State* state) {
Code interpreter_entry_trampoline =
isolate->builtins()->builtin(Builtins::kInterpreterEntryTrampoline);
Code interpreter_bytecode_advance =
isolate->builtins()->builtin(Builtins::kInterpreterEnterBytecodeAdvance);
Code interpreter_bytecode_dispatch =
isolate->builtins()->builtin(Builtins::kInterpreterEnterBytecodeDispatch);
if (interpreter_entry_trampoline.contains(pc) ||
interpreter_bytecode_advance.contains(pc) ||
interpreter_bytecode_dispatch.contains(pc)) {
return true;
} else if (FLAG_interpreted_frames_native_stack) {
intptr_t marker = Memory<intptr_t>(
state->fp + CommonFrameConstants::kContextOrFrameTypeOffset);
MSAN_MEMORY_IS_INITIALIZED(
state->fp + StandardFrameConstants::kFunctionOffset,
kSystemPointerSize);
Object maybe_function = Object(
Memory<Address>(state->fp + StandardFrameConstants::kFunctionOffset));
// There's no need to run a full ContainsSlow if we know the frame can't be
// an InterpretedFrame, so we do these fast checks first
if (StackFrame::IsTypeMarker(marker) || maybe_function.IsSmi()) {
return false;
} else if (!isolate->heap()->InSpaceSlow(pc, CODE_SPACE)) {
return false;
}
interpreter_entry_trampoline =
isolate->heap()->GcSafeFindCodeForInnerPointer(pc);
return interpreter_entry_trampoline.is_interpreter_trampoline_builtin();
} else {
return false;
}
}
} // namespace
bool SafeStackFrameIterator::IsNoFrameBytecodeHandlerPc(Isolate* isolate,
Address pc,
Address fp) const {
// Return false for builds with non-embedded bytecode handlers.
if (Isolate::CurrentEmbeddedBlob() == nullptr) return false;
EmbeddedData d = EmbeddedData::FromBlob();
if (pc < d.InstructionStartOfBytecodeHandlers() ||
pc >= d.InstructionEndOfBytecodeHandlers()) {
// Not a bytecode handler pc address.
return false;
}
if (!IsValidStackAddress(fp +
CommonFrameConstants::kContextOrFrameTypeOffset)) {
return false;
}
// Check if top stack frame is a bytecode handler stub frame.
MSAN_MEMORY_IS_INITIALIZED(
fp + CommonFrameConstants::kContextOrFrameTypeOffset, kSystemPointerSize);
intptr_t marker =
Memory<intptr_t>(fp + CommonFrameConstants::kContextOrFrameTypeOffset);
if (StackFrame::IsTypeMarker(marker) &&
StackFrame::MarkerToType(marker) == StackFrame::STUB) {
// Bytecode handler built a frame.
return false;
}
return true;
}
SafeStackFrameIterator::SafeStackFrameIterator(Isolate* isolate, Address pc,
Address fp, Address sp,
Address lr, Address js_entry_sp)
: StackFrameIteratorBase(isolate, false),
low_bound_(sp),
high_bound_(js_entry_sp),
top_frame_type_(StackFrame::NONE),
top_context_address_(kNullAddress),
external_callback_scope_(isolate->external_callback_scope()),
top_link_register_(lr) {
StackFrame::State state;
StackFrame::Type type;
ThreadLocalTop* top = isolate->thread_local_top();
bool advance_frame = true;
Address fast_c_fp = isolate->isolate_data()->fast_c_call_caller_fp();
uint8_t stack_is_iterable = isolate->isolate_data()->stack_is_iterable();
if (!stack_is_iterable) {
frame_ = nullptr;
return;
}
// 'Fast C calls' are a special type of C call where we call directly from JS
// to C without an exit frame inbetween. The CEntryStub is responsible for
// setting Isolate::c_entry_fp, meaning that it won't be set for fast C calls.
// To keep the stack iterable, we store the FP and PC of the caller of the
// fast C call on the isolate. This is guaranteed to be the topmost JS frame,
// because fast C calls cannot call back into JS. We start iterating the stack
// from this topmost JS frame.
if (fast_c_fp) {
DCHECK_NE(kNullAddress, isolate->isolate_data()->fast_c_call_caller_pc());
type = StackFrame::Type::OPTIMIZED;
top_frame_type_ = type;
state.fp = fast_c_fp;
state.sp = sp;
state.pc_address = isolate->isolate_data()->fast_c_call_caller_pc_address();
advance_frame = false;
} else if (IsValidTop(top)) {
type = ExitFrame::GetStateForFramePointer(Isolate::c_entry_fp(top), &state);
top_frame_type_ = type;
} else if (IsValidStackAddress(fp)) {
DCHECK_NE(fp, kNullAddress);
state.fp = fp;
state.sp = sp;
state.pc_address = StackFrame::ResolveReturnAddressLocation(
reinterpret_cast<Address*>(StandardFrame::ComputePCAddress(fp)));
// If the current PC is in a bytecode handler, the top stack frame isn't
// the bytecode handler's frame and the top of stack or link register is a
// return address into the interpreter entry trampoline, then we are likely
// in a bytecode handler with elided frame. In that case, set the PC
// properly and make sure we do not drop the frame.
if (IsNoFrameBytecodeHandlerPc(isolate, pc, fp)) {
Address* tos_location = nullptr;
if (top_link_register_) {
tos_location = &top_link_register_;
} else if (IsValidStackAddress(sp)) {
MSAN_MEMORY_IS_INITIALIZED(sp, kSystemPointerSize);
tos_location = reinterpret_cast<Address*>(sp);
}
if (IsInterpreterFramePc(isolate, *tos_location, &state)) {
state.pc_address = tos_location;
advance_frame = false;
}
}
// StackFrame::ComputeType will read both kContextOffset and kMarkerOffset,
// we check only that kMarkerOffset is within the stack bounds and do
// compile time check that kContextOffset slot is pushed on the stack before
// kMarkerOffset.
STATIC_ASSERT(StandardFrameConstants::kFunctionOffset <
StandardFrameConstants::kContextOffset);
Address frame_marker = fp + StandardFrameConstants::kFunctionOffset;
if (IsValidStackAddress(frame_marker)) {
type = StackFrame::ComputeType(this, &state);
top_frame_type_ = type;
// We only keep the top frame if we believe it to be interpreted frame.
if (type != StackFrame::INTERPRETED) {
advance_frame = true;
}
MSAN_MEMORY_IS_INITIALIZED(
fp + CommonFrameConstants::kContextOrFrameTypeOffset,
kSystemPointerSize);
Address type_or_context_address =
Memory<Address>(fp + CommonFrameConstants::kContextOrFrameTypeOffset);
if (!StackFrame::IsTypeMarker(type_or_context_address))
top_context_address_ = type_or_context_address;
} else {
// Mark the frame as OPTIMIZED if we cannot determine its type.
// We chose OPTIMIZED rather than INTERPRETED because it's closer to
// the original value of StackFrame::JAVA_SCRIPT here, in that JAVA_SCRIPT
// referred to full-codegen frames (now removed from the tree), and
// OPTIMIZED refers to turbofan frames, both of which are generated
// code. INTERPRETED frames refer to bytecode.
// The frame anyways will be skipped.
type = StackFrame::OPTIMIZED;
// Top frame is incomplete so we cannot reliably determine its type.
top_frame_type_ = StackFrame::NONE;
}
} else {
return;
}
frame_ = SingletonFor(type, &state);
if (advance_frame && frame_) Advance();
}
bool SafeStackFrameIterator::IsValidTop(ThreadLocalTop* top) const {
Address c_entry_fp = Isolate::c_entry_fp(top);
if (!IsValidExitFrame(c_entry_fp)) return false;
// There should be at least one JS_ENTRY stack handler.
Address handler = Isolate::handler(top);
if (handler == kNullAddress) return false;
// Check that there are no js frames on top of the native frames.
return c_entry_fp < handler;
}
void SafeStackFrameIterator::AdvanceOneFrame() {
DCHECK(!done());
StackFrame* last_frame = frame_;
Address last_sp = last_frame->sp(), last_fp = last_frame->fp();
// Before advancing to the next stack frame, perform pointer validity tests.
if (!IsValidFrame(last_frame) || !IsValidCaller(last_frame)) {
frame_ = nullptr;
return;
}
// Advance to the previous frame.
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
frame_ = SingletonFor(type, &state);
if (!frame_) return;
// Check that we have actually moved to the previous frame in the stack.
if (frame_->sp() <= last_sp || frame_->fp() <= last_fp) {
frame_ = nullptr;
}
}
bool SafeStackFrameIterator::IsValidFrame(StackFrame* frame) const {
return IsValidStackAddress(frame->sp()) && IsValidStackAddress(frame->fp());
}
bool SafeStackFrameIterator::IsValidCaller(StackFrame* frame) {
StackFrame::State state;
if (frame->is_entry() || frame->is_construct_entry()) {
// See EntryFrame::GetCallerState. It computes the caller FP address
// and calls ExitFrame::GetStateForFramePointer on it. We need to be
// sure that caller FP address is valid.
Address caller_fp =
Memory<Address>(frame->fp() + EntryFrameConstants::kCallerFPOffset);
if (!IsValidExitFrame(caller_fp)) return false;
} else if (frame->is_arguments_adaptor()) {
// See ArgumentsAdaptorFrame::GetCallerStackPointer. It assumes that
// the number of arguments is stored on stack as Smi. We need to check
// that it really an Smi.
Object number_of_args =
reinterpret_cast<ArgumentsAdaptorFrame*>(frame)->GetExpression(0);
if (!number_of_args.IsSmi()) {
return false;
}
}
frame->ComputeCallerState(&state);
return IsValidStackAddress(state.sp) && IsValidStackAddress(state.fp) &&
SingletonFor(frame->GetCallerState(&state)) != nullptr;
}
bool SafeStackFrameIterator::IsValidExitFrame(Address fp) const {
if (!IsValidStackAddress(fp)) return false;
Address sp = ExitFrame::ComputeStackPointer(fp);
if (!IsValidStackAddress(sp)) return false;
StackFrame::State state;
ExitFrame::FillState(fp, sp, &state);
MSAN_MEMORY_IS_INITIALIZED(state.pc_address, sizeof(state.pc_address));
return *state.pc_address != kNullAddress;
}
void SafeStackFrameIterator::Advance() {
while (true) {
AdvanceOneFrame();
if (done()) break;
ExternalCallbackScope* last_callback_scope = nullptr;
while (external_callback_scope_ != nullptr &&
external_callback_scope_->scope_address() < frame_->fp()) {
// As long as the setup of a frame is not atomic, we may happen to be
// in an interval where an ExternalCallbackScope is already created,
// but the frame is not yet entered. So we are actually observing
// the previous frame.
// Skip all the ExternalCallbackScope's that are below the current fp.
last_callback_scope = external_callback_scope_;
external_callback_scope_ = external_callback_scope_->previous();
}
if (frame_->is_java_script() || frame_->is_wasm() ||
frame_->is_wasm_to_js()) {
break;
}
if (frame_->is_exit() || frame_->is_builtin_exit()) {
// Some of the EXIT frames may have ExternalCallbackScope allocated on
// top of them. In that case the scope corresponds to the first EXIT
// frame beneath it. There may be other EXIT frames on top of the
// ExternalCallbackScope, just skip them as we cannot collect any useful
// information about them.
if (last_callback_scope) {
frame_->state_.pc_address =
last_callback_scope->callback_entrypoint_address();
}
break;
}
}
}
// -------------------------------------------------------------------------
namespace {
Code GetContainingCode(Isolate* isolate, Address pc) {
return isolate->inner_pointer_to_code_cache()->GetCacheEntry(pc)->code;
}
} // namespace
Code StackFrame::LookupCode() const {
Code result = GetContainingCode(isolate(), pc());
DCHECK_GE(pc(), result.InstructionStart());
DCHECK_LT(pc(), result.InstructionEnd());
return result;
}
void StackFrame::IteratePc(RootVisitor* v, Address* pc_address,
Address* constant_pool_address, Code holder) {
Address pc = *pc_address;
DCHECK(ReadOnlyHeap::Contains(holder) ||
holder.GetHeap()->GcSafeCodeContains(holder, pc));
unsigned pc_offset = static_cast<unsigned>(pc - holder.InstructionStart());
Object code = holder;
v->VisitRootPointer(Root::kTop, nullptr, FullObjectSlot(&code));
if (code == holder) return;
holder = Code::unchecked_cast(code);
pc = holder.InstructionStart() + pc_offset;
*pc_address = pc;
if (FLAG_enable_embedded_constant_pool && constant_pool_address) {
*constant_pool_address = holder.constant_pool();
}
}
void StackFrame::SetReturnAddressLocationResolver(
ReturnAddressLocationResolver resolver) {
DCHECK_NULL(return_address_location_resolver_);
return_address_location_resolver_ = resolver;
}
StackFrame::Type StackFrame::ComputeType(const StackFrameIteratorBase* iterator,
State* state) {
DCHECK_NE(state->fp, kNullAddress);
MSAN_MEMORY_IS_INITIALIZED(
state->fp + CommonFrameConstants::kContextOrFrameTypeOffset,
kSystemPointerSize);
intptr_t marker = Memory<intptr_t>(
state->fp + CommonFrameConstants::kContextOrFrameTypeOffset);
if (!iterator->can_access_heap_objects_) {
// TODO(titzer): "can_access_heap_objects" is kind of bogus. It really
// means that we are being called from the profiler, which can interrupt
// the VM with a signal at any arbitrary instruction, with essentially
// anything on the stack. So basically none of these checks are 100%
// reliable.
MSAN_MEMORY_IS_INITIALIZED(
state->fp + StandardFrameConstants::kFunctionOffset,
kSystemPointerSize);
Object maybe_function = Object(
Memory<Address>(state->fp + StandardFrameConstants::kFunctionOffset));
if (!StackFrame::IsTypeMarker(marker)) {
if (maybe_function.IsSmi()) {
return NATIVE;
} else if (IsInterpreterFramePc(iterator->isolate(), *(state->pc_address),
state)) {
return INTERPRETED;
} else {
return OPTIMIZED;
}
}
} else {
Address pc = *(state->pc_address);
// If the {pc} does not point into WebAssembly code we can rely on the
// returned {wasm_code} to be null and fall back to {GetContainingCode}.
wasm::WasmCodeRefScope code_ref_scope;
wasm::WasmCode* wasm_code =
iterator->isolate()->wasm_engine()->code_manager()->LookupCode(pc);
if (wasm_code != nullptr) {
switch (wasm_code->kind()) {
case wasm::WasmCode::kFunction:
return WASM_COMPILED;
case wasm::WasmCode::kWasmToCapiWrapper:
return WASM_EXIT;
case wasm::WasmCode::kWasmToJsWrapper:
return WASM_TO_JS;
case wasm::WasmCode::kInterpreterEntry:
return WASM_INTERPRETER_ENTRY;
default:
UNREACHABLE();
}
} else {
// Look up the code object to figure out the type of the stack frame.
Code code_obj = GetContainingCode(iterator->isolate(), pc);
if (!code_obj.is_null()) {
switch (code_obj.kind()) {
case Code::BUILTIN:
if (StackFrame::IsTypeMarker(marker)) break;
if (code_obj.is_interpreter_trampoline_builtin()) {
return INTERPRETED;
}
if (code_obj.is_turbofanned()) {
// TODO(bmeurer): We treat frames for BUILTIN Code objects as
// OptimizedFrame for now (all the builtins with JavaScript
// linkage are actually generated with TurboFan currently, so
// this is sound).
return OPTIMIZED;
}
return BUILTIN;
case Code::OPTIMIZED_FUNCTION:
return OPTIMIZED;
case Code::JS_TO_WASM_FUNCTION:
return JS_TO_WASM;
case Code::JS_TO_JS_FUNCTION:
return STUB;
case Code::C_WASM_ENTRY:
return C_WASM_ENTRY;
case Code::WASM_FUNCTION:
case Code::WASM_TO_CAPI_FUNCTION:
case Code::WASM_TO_JS_FUNCTION:
case Code::WASM_INTERPRETER_ENTRY:
// Never appear as on-heap {Code} objects.
UNREACHABLE();
default:
// All other types should have an explicit marker
break;
}
} else {
return NATIVE;
}
}
}
DCHECK(StackFrame::IsTypeMarker(marker));
StackFrame::Type candidate = StackFrame::MarkerToType(marker);
switch (candidate) {
case ENTRY:
case CONSTRUCT_ENTRY:
case EXIT:
case BUILTIN_CONTINUATION:
case JAVA_SCRIPT_BUILTIN_CONTINUATION:
case JAVA_SCRIPT_BUILTIN_CONTINUATION_WITH_CATCH:
case BUILTIN_EXIT:
case STUB:
case INTERNAL:
case CONSTRUCT:
case ARGUMENTS_ADAPTOR:
case WASM_TO_JS:
case WASM_COMPILED:
case WASM_COMPILE_LAZY:
case WASM_EXIT:
return candidate;
case JS_TO_WASM:
case OPTIMIZED:
case INTERPRETED:
default:
// Unoptimized and optimized JavaScript frames, including
// interpreted frames, should never have a StackFrame::Type
// marker. If we find one, we're likely being called from the
// profiler in a bogus stack frame.
return NATIVE;
}
}
#ifdef DEBUG
bool StackFrame::can_access_heap_objects() const {
return iterator_->can_access_heap_objects_;
}
#endif
StackFrame::Type StackFrame::GetCallerState(State* state) const {
ComputeCallerState(state);
return ComputeType(iterator_, state);
}
Address StackFrame::UnpaddedFP() const { return fp(); }
Code NativeFrame::unchecked_code() const { return Code(); }
void NativeFrame::ComputeCallerState(State* state) const {
state->sp = caller_sp();
state->fp = Memory<Address>(fp() + CommonFrameConstants::kCallerFPOffset);
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(fp() + CommonFrameConstants::kCallerPCOffset));
state->callee_pc_address = nullptr;
state->constant_pool_address = nullptr;
}
Code EntryFrame::unchecked_code() const {
return isolate()->heap()->builtin(Builtins::kJSEntry);
}
void EntryFrame::ComputeCallerState(State* state) const {
GetCallerState(state);
}
StackFrame::Type EntryFrame::GetCallerState(State* state) const {
const int offset = EntryFrameConstants::kCallerFPOffset;
Address fp = Memory<Address>(this->fp() + offset);
return ExitFrame::GetStateForFramePointer(fp, state);
}
StackFrame::Type CWasmEntryFrame::GetCallerState(State* state) const {
const int offset = CWasmEntryFrameConstants::kCEntryFPOffset;
Address fp = Memory<Address>(this->fp() + offset);
return ExitFrame::GetStateForFramePointer(fp, state);
}
Code ConstructEntryFrame::unchecked_code() const {
return isolate()->heap()->builtin(Builtins::kJSConstructEntry);
}
Code ExitFrame::unchecked_code() const { return Code(); }
void ExitFrame::ComputeCallerState(State* state) const {
// Set up the caller state.
state->sp = caller_sp();
state->fp = Memory<Address>(fp() + ExitFrameConstants::kCallerFPOffset);
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(fp() + ExitFrameConstants::kCallerPCOffset));
state->callee_pc_address = nullptr;
if (FLAG_enable_embedded_constant_pool) {
state->constant_pool_address = reinterpret_cast<Address*>(
fp() + ExitFrameConstants::kConstantPoolOffset);
}
}
void ExitFrame::Iterate(RootVisitor* v) const {
// The arguments are traversed as part of the expression stack of
// the calling frame.
IteratePc(v, pc_address(), constant_pool_address(), LookupCode());
}
Address ExitFrame::GetCallerStackPointer() const {
return fp() + ExitFrameConstants::kCallerSPOffset;
}
StackFrame::Type ExitFrame::GetStateForFramePointer(Address fp, State* state) {
if (fp == 0) return NONE;
StackFrame::Type type = ComputeFrameType(fp);
Address sp = (type == WASM_EXIT) ? WasmExitFrame::ComputeStackPointer(fp)
: ExitFrame::ComputeStackPointer(fp);
FillState(fp, sp, state);
DCHECK_NE(*state->pc_address, kNullAddress);
return type;
}
StackFrame::Type ExitFrame::ComputeFrameType(Address fp) {
// Distinguish between between regular and builtin exit frames.
// Default to EXIT in all hairy cases (e.g., when called from profiler).
const int offset = ExitFrameConstants::kFrameTypeOffset;
Object marker(Memory<Address>(fp + offset));
if (!marker.IsSmi()) {
return EXIT;
}
intptr_t marker_int = bit_cast<intptr_t>(marker);
StackFrame::Type frame_type = static_cast<StackFrame::Type>(marker_int >> 1);
if (frame_type == EXIT || frame_type == BUILTIN_EXIT ||
frame_type == WASM_EXIT) {
return frame_type;
}
return EXIT;
}
Address ExitFrame::ComputeStackPointer(Address fp) {
MSAN_MEMORY_IS_INITIALIZED(fp + ExitFrameConstants::kSPOffset,
kSystemPointerSize);
return Memory<Address>(fp + ExitFrameConstants::kSPOffset);
}
Address WasmExitFrame::ComputeStackPointer(Address fp) {
// For WASM_EXIT frames, {sp} is only needed for finding the PC slot,
// everything else is handled via safepoint information.
Address sp = fp + WasmExitFrameConstants::kWasmInstanceOffset;
DCHECK_EQ(sp - 1 * kPCOnStackSize,
fp + WasmExitFrameConstants::kCallingPCOffset);
return sp;
}
void ExitFrame::FillState(Address fp, Address sp, State* state) {
state->sp = sp;
state->fp = fp;
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(sp - 1 * kPCOnStackSize));
state->callee_pc_address = nullptr;
// The constant pool recorded in the exit frame is not associated
// with the pc in this state (the return address into a C entry
// stub). ComputeCallerState will retrieve the constant pool
// together with the associated caller pc.
state->constant_pool_address = nullptr;
}
JSFunction BuiltinExitFrame::function() const {
return JSFunction::cast(target_slot_object());
}
Object BuiltinExitFrame::receiver() const { return receiver_slot_object(); }
bool BuiltinExitFrame::IsConstructor() const {
return !new_target_slot_object().IsUndefined(isolate());
}
Object BuiltinExitFrame::GetParameter(int i) const {
DCHECK(i >= 0 && i < ComputeParametersCount());
int offset =
BuiltinExitFrameConstants::kFirstArgumentOffset + i * kSystemPointerSize;
return Object(Memory<Address>(fp() + offset));
}
int BuiltinExitFrame::ComputeParametersCount() const {
Object argc_slot = argc_slot_object();
DCHECK(argc_slot.IsSmi());
// Argc also counts the receiver, target, new target, and argc itself as args,
// therefore the real argument count is argc - 4.
int argc = Smi::ToInt(argc_slot) - 4;
DCHECK_GE(argc, 0);
return argc;
}
namespace {
void PrintIndex(StringStream* accumulator, StackFrame::PrintMode mode,
int index) {
accumulator->Add((mode == StackFrame::OVERVIEW) ? "%5d: " : "[%d]: ", index);
}
const char* StringForStackFrameType(StackFrame::Type type) {
switch (type) {
#define CASE(value, name) \
case StackFrame::value: \
return #name;
STACK_FRAME_TYPE_LIST(CASE)
#undef CASE
default:
UNREACHABLE();
}
}
} // namespace
void StackFrame::Print(StringStream* accumulator, PrintMode mode,
int index) const {
DisallowHeapAllocation no_gc;
PrintIndex(accumulator, mode, index);
accumulator->Add(StringForStackFrameType(type()));
accumulator->Add(" [pc: %p]\n", reinterpret_cast<void*>(pc()));
}
void BuiltinExitFrame::Print(StringStream* accumulator, PrintMode mode,
int index) const {
DisallowHeapAllocation no_gc;
Object receiver = this->receiver();
JSFunction function = this->function();
accumulator->PrintSecurityTokenIfChanged(function);
PrintIndex(accumulator, mode, index);
accumulator->Add("builtin exit frame: ");
Code code;
if (IsConstructor()) accumulator->Add("new ");
accumulator->PrintFunction(function, receiver, &code);
accumulator->Add("(this=%o", receiver);
// Print the parameters.
int parameters_count = ComputeParametersCount();
for (int i = 0; i < parameters_count; i++) {
accumulator->Add(",%o", GetParameter(i));
}
accumulator->Add(")\n\n");
}
Address StandardFrame::GetExpressionAddress(int n) const {
const int offset = StandardFrameConstants::kExpressionsOffset;
return fp() + offset - n * kSystemPointerSize;
}
Address InterpretedFrame::GetExpressionAddress(int n) const {
const int offset = InterpreterFrameConstants::kExpressionsOffset;
return fp() + offset - n * kSystemPointerSize;
}
Script StandardFrame::script() const {
// This should only be called on frames which override this method.
UNREACHABLE();
return Script();
}
Object StandardFrame::receiver() const {
return ReadOnlyRoots(isolate()).undefined_value();
}
Object StandardFrame::context() const {
return ReadOnlyRoots(isolate()).undefined_value();
}
int StandardFrame::position() const {
AbstractCode code = AbstractCode::cast(LookupCode());
int code_offset = static_cast<int>(pc() - code.InstructionStart());
return code.SourcePosition(code_offset);
}
int StandardFrame::ComputeExpressionsCount() const {
Address base = GetExpressionAddress(0);
Address limit = sp() - kSystemPointerSize;
DCHECK(base >= limit); // stack grows downwards
// Include register-allocated locals in number of expressions.
return static_cast<int>((base - limit) / kSystemPointerSize);
}
Object StandardFrame::GetParameter(int index) const {
// StandardFrame does not define any parameters.
UNREACHABLE();
}
int StandardFrame::ComputeParametersCount() const { return 0; }
void StandardFrame::ComputeCallerState(State* state) const {
state->sp = caller_sp();
state->fp = caller_fp();
state->pc_address = ResolveReturnAddressLocation(
reinterpret_cast<Address*>(ComputePCAddress(fp())));
state->callee_pc_address = pc_address();
state->constant_pool_address =
reinterpret_cast<Address*>(ComputeConstantPoolAddress(fp()));
}
bool StandardFrame::IsConstructor() const { return false; }
void StandardFrame::Summarize(std::vector<FrameSummary>* functions) const {
// This should only be called on frames which override this method.
UNREACHABLE();
}
void StandardFrame::IterateCompiledFrame(RootVisitor* v) const {
// Make sure that we're not doing "safe" stack frame iteration. We cannot
// possibly find pointers in optimized frames in that state.
DCHECK(can_access_heap_objects());
// Find the code and compute the safepoint information.
Address inner_pointer = pc();
const wasm::WasmCode* wasm_code =
isolate()->wasm_engine()->code_manager()->LookupCode(inner_pointer);
SafepointEntry safepoint_entry;
uint32_t stack_slots;
Code code;
bool has_tagged_params = false;
uint32_t tagged_parameter_slots = 0;
if (wasm_code != nullptr) {
SafepointTable table(wasm_code->instruction_start(),
wasm_code->safepoint_table_offset(),
wasm_code->stack_slots());
safepoint_entry = table.FindEntry(inner_pointer);
stack_slots = wasm_code->stack_slots();
has_tagged_params = wasm_code->kind() != wasm::WasmCode::kFunction &&
wasm_code->kind() != wasm::WasmCode::kWasmToCapiWrapper;
tagged_parameter_slots = wasm_code->tagged_parameter_slots();
} else {
InnerPointerToCodeCache::InnerPointerToCodeCacheEntry* entry =
isolate()->inner_pointer_to_code_cache()->GetCacheEntry(inner_pointer);
if (!entry->safepoint_entry.is_valid()) {
entry->safepoint_entry = entry->code.GetSafepointEntry(inner_pointer);
DCHECK(entry->safepoint_entry.is_valid());
} else {
DCHECK(entry->safepoint_entry.Equals(
entry->code.GetSafepointEntry(inner_pointer)));
}
code = entry->code;
safepoint_entry = entry->safepoint_entry;
stack_slots = code.stack_slots();
has_tagged_params = code.has_tagged_params();
}
uint32_t slot_space = stack_slots * kSystemPointerSize;
// Determine the fixed header and spill slot area size.
int frame_header_size = StandardFrameConstants::kFixedFrameSizeFromFp;
intptr_t marker =
Memory<intptr_t>(fp() + CommonFrameConstants::kContextOrFrameTypeOffset);
if (StackFrame::IsTypeMarker(marker)) {
StackFrame::Type candidate = StackFrame::MarkerToType(marker);
switch (candidate) {
case ENTRY:
case CONSTRUCT_ENTRY:
case EXIT:
case BUILTIN_CONTINUATION:
case JAVA_SCRIPT_BUILTIN_CONTINUATION:
case JAVA_SCRIPT_BUILTIN_CONTINUATION_WITH_CATCH:
case BUILTIN_EXIT:
case ARGUMENTS_ADAPTOR:
case STUB:
case INTERNAL:
case CONSTRUCT:
case JS_TO_WASM:
case C_WASM_ENTRY:
frame_header_size = TypedFrameConstants::kFixedFrameSizeFromFp;
break;
case WASM_TO_JS:
case WASM_COMPILED:
case WASM_INTERPRETER_ENTRY:
case WASM_COMPILE_LAZY:
frame_header_size = WasmCompiledFrameConstants::kFixedFrameSizeFromFp;
break;
case WASM_EXIT:
// The last value in the frame header is the calling PC, which should
// not be visited.
static_assert(WasmExitFrameConstants::kFixedSlotCountFromFp ==
WasmCompiledFrameConstants::kFixedSlotCountFromFp + 1,
"WasmExitFrame has one slot more than WasmCompiledFrame");
frame_header_size = WasmCompiledFrameConstants::kFixedFrameSizeFromFp;
break;
case OPTIMIZED:
case INTERPRETED:
case BUILTIN:
// These frame types have a context, but they are actually stored
// in the place on the stack that one finds the frame type.
UNREACHABLE();
break;
case NATIVE:
case NONE:
case NUMBER_OF_TYPES:
case MANUAL:
UNREACHABLE();
break;
}
}