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CodeItemStruct.cs
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55 lines (42 loc) · 1.36 KB
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using EnvDTE;
using EnvDTE80;
using System;
namespace SteveCadwallader.CodeMaid.Model.CodeItems
{
/// <summary>
/// The representation of a code struct.
/// </summary>
public class CodeItemStruct : BaseCodeItemElementParent
{
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="CodeItemStruct" /> class.
/// </summary>
public CodeItemStruct()
{
_Access = LazyTryDefault(
() => CodeStruct?.Access ?? vsCMAccess.vsCMAccessPublic);
_Attributes = LazyTryDefault(
() => CodeStruct?.Attributes);
_DocComment = LazyTryDefault(
() => CodeStruct?.DocComment);
_Namespace = LazyTryDefault(
() => CodeStruct?.Namespace?.Name);
_TypeString = new Lazy<string>(
() => "struct");
}
#endregion Constructors
#region BaseCodeItem Overrides
/// <summary>
/// Gets the kind.
/// </summary>
public override KindCodeItem Kind => KindCodeItem.Struct;
#endregion BaseCodeItem Overrides
#region Properties
/// <summary>
/// Gets or sets the underlying VSX CodeStruct.
/// </summary>
public CodeStruct2 CodeStruct { get; set; }
#endregion Properties
}
}