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SerializingMember.cs
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140 lines (128 loc) · 4.21 KB
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#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2010-2018 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion -- License Terms --
#if UNITY_5 || UNITY_STANDALONE || UNITY_WEBPLAYER || UNITY_WII || UNITY_IPHONE || UNITY_ANDROID || UNITY_PS3 || UNITY_XBOX360 || UNITY_FLASH || UNITY_BKACKBERRY || UNITY_WINRT
#define UNITY
#endif
using System;
using System.Globalization;
#if FEATURE_MPCONTRACT
using MPContract = MsgPack.MPContract;
#else
using MPContract = System.Diagnostics.Contracts.Contract;
#endif // FEATURE_MPCONTRACT
using System.Reflection;
namespace MsgPack.Serialization
{
/// <summary>
/// Represents serializing member information.
/// </summary>
#if !UNITY
internal struct SerializingMember
#else
#if UNITY && DEBUG
public
#else
internal
#endif
sealed class SerializingMember
#endif // !UNITY
{
public readonly MemberInfo Member;
public readonly DataMemberContract Contract;
public readonly string MemberName;
#if UNITY
public SerializingMember()
{
this.Member = null;
this.Contract = new DataMemberContract ();
}
#endif // UNITY
public SerializingMember( MemberInfo member, DataMemberContract contract )
{
#if DEBUG
MPContract.Assert( member != null );
#endif // DEBUG
this.Member = member;
this.Contract = contract;
// Use contract name for aliased map serialization.
this.MemberName = member == null ? null : contract.Name;
}
#if !NET35
// For Tuple
public SerializingMember( string name )
{
#if DEBUG
MPContract.Assert( name.StartsWith( "Item" ), name + ".StartsWith(\"Item\")" );
#endif // DEBUG
this.Member = null;
this.Contract = default ( DataMemberContract );
this.MemberName = name;
}
#endif // !NET35
public EnumMemberSerializationMethod GetEnumMemberSerializationMethod()
{
#if NETSTANDARD1_1 || NETSTANDARD1_3
var messagePackEnumMemberAttribute =
this.Member.GetCustomAttribute<MessagePackEnumMemberAttribute>();
if ( messagePackEnumMemberAttribute != null)
{
return messagePackEnumMemberAttribute.SerializationMethod;
#else
var messagePackEnumMemberAttributes =
this.Member.GetCustomAttributes( typeof( MessagePackEnumMemberAttribute ), true );
if ( messagePackEnumMemberAttributes.Length > 0 )
{
return
// ReSharper disable once PossibleNullReferenceException
( messagePackEnumMemberAttributes[ 0 ] as MessagePackEnumMemberAttribute ).SerializationMethod;
#endif // NETSTANDARD1_1 || NETSTANDARD1_3
}
return EnumMemberSerializationMethod.Default;
}
public DateTimeMemberConversionMethod GetDateTimeMemberConversionMethod()
{
#if NETSTANDARD1_1 || NETSTANDARD1_3
var messagePackDateTimeMemberAttribute =
this.Member.GetCustomAttribute<MessagePackDateTimeMemberAttribute>();
if ( messagePackDateTimeMemberAttribute != null)
{
return messagePackDateTimeMemberAttribute.DateTimeConversionMethod;
#else
var messagePackDateTimeMemberAttribute =
this.Member.GetCustomAttributes( typeof( MessagePackDateTimeMemberAttribute ), true );
if ( messagePackDateTimeMemberAttribute.Length > 0 )
{
return
// ReSharper disable once PossibleNullReferenceException
( messagePackDateTimeMemberAttribute[ 0 ] as MessagePackDateTimeMemberAttribute ).DateTimeConversionMethod;
#endif // NETSTANDARD1_1 || NETSTANDARD1_3
}
return DateTimeMemberConversionMethod.Default;
}
public override string ToString()
{
if ( this.MemberName == null )
{
return String.Empty;
}
return String.Format( CultureInfo.InvariantCulture, "{{\"Name\": \"{0}\", \"Id\": {1}, \"Member\": \"{2}\", \"NilImplication\": \"{3}\" }}", this.MemberName, this.Contract.Id, this.MemberName, this.Contract.NilImplication );
}
}
}