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SerializerOptions.cs
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#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2012-2018 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion -- License Terms --
#if UNITY_5 || UNITY_STANDALONE || UNITY_WEBPLAYER || UNITY_WII || UNITY_IPHONE || UNITY_ANDROID || UNITY_PS3 || UNITY_XBOX360 || UNITY_FLASH || UNITY_BKACKBERRY || UNITY_WINRT
#define UNITY
#endif
using System;
#if FEATURE_MPCONTRACT
using Contract = MsgPack.MPContract;
#else
using System.Diagnostics.Contracts;
#endif // FEATURE_MPCONTRACT
#if NETSTANDARD1_3 || NETSTANDARD2_0
using System.Reflection;
using System.Reflection.Emit;
#endif // NETSTANDARD1_3 || NETSTANDARD2_0
using System.Runtime.CompilerServices;
using System.Threading;
#if ( NETSTANDARD1_3 || NETSTANDARD2_0 ) && !WINDOWS_UWP
using MsgPack.Serialization.EmittingSerializers;
#endif // ( NETSTANDARD1_3 || NETSTANDARD2_0 ) && !WINDOWS_UWP
namespace MsgPack.Serialization
{
/// <summary>
/// Defines options for serializer generation.
/// </summary>
public sealed class SerializerOptions
{
#if UNITY || SILVERLIGHT
private int _emitterFlavor = ( int )EmitterFlavor.ReflectionBased;
#else
private int _emitterFlavor = ( int )EmitterFlavor.FieldBased;
#endif
/// <summary>
/// Gets or sets the <see cref="EmitterFlavor"/>.
/// </summary>
/// <value>
/// The <see cref="EmitterFlavor"/>
/// </value>
/// <remarks>
/// For testing purposes.
/// </remarks>
#if UNITY && DEBUG
public
#else
internal
#endif
EmitterFlavor EmitterFlavor
{
get { return ( EmitterFlavor )Volatile.Read( ref this._emitterFlavor ); }
set { Volatile.Write( ref this._emitterFlavor, ( int )value ); }
}
#if !UNITY
private int _generatorOption;
/// <summary>
/// Gets or sets the <see cref="SerializationMethodGeneratorOption"/> to control code generation.
/// </summary>
/// <exception cref="ArgumentOutOfRangeException">The setting value is invalid as <see cref="SerializationMethod"/> enum.</exception>
/// <value>
/// The <see cref="SerializationMethodGeneratorOption"/>.
/// </value>
public SerializationMethodGeneratorOption GeneratorOption
{
get
{
Contract.Ensures( Enum.IsDefined( typeof( SerializationMethod ), Contract.Result<SerializationMethodGeneratorOption>() ) );
return ( SerializationMethodGeneratorOption )Volatile.Read( ref this._generatorOption );
}
set
{
switch ( value )
{
case SerializationMethodGeneratorOption.Fast:
#if !SILVERLIGHT
case SerializationMethodGeneratorOption.CanCollect:
#if !NETSTANDARD1_1 && !NETSTANDARD1_3
case SerializationMethodGeneratorOption.CanDump:
#endif // !NETSTANDARD1_1 && !NETSTANDARD1_3
#endif // !SILVERLIGHT
{
break;
}
default:
{
throw new ArgumentOutOfRangeException( "value" );
}
}
Contract.EndContractBlock();
Volatile.Write( ref this._generatorOption, ( int )value );
}
}
#if !FEATURE_CONCURRENT
private volatile bool _isRuntimeGenerationDisabled;
#else
private bool _isRuntimeGenerationDisabled;
#endif // !FEATURE_CONCURRENT
/// <summary>
/// Gets or sets a value indicating whether runtime generation should be disabled or not.
/// </summary>
/// <value>
/// <c>true</c> if runtime generation is disabled; otherwise, <c>false</c>. Defaults to <c>false</c>.
/// </value>
public bool DisableRuntimeCodeGeneration
{
get
{
#if !FEATURE_CONCURRENT
return this._isRuntimeGenerationDisabled;
#else
return Volatile.Read( ref this._isRuntimeGenerationDisabled );
#endif // !FEATURE_CONCURRENT
}
set
{
#if !FEATURE_CONCURRENT
this._isRuntimeGenerationDisabled = value;
#else
Volatile.Write( ref this._isRuntimeGenerationDisabled, value );
#endif // !FEATURE_CONCURRENT
}
}
internal static readonly bool CanEmit = DetermineCanEmit();
[MethodImpl( MethodImplOptions.NoInlining )]
private static bool DetermineCanEmit()
{
#if ( NETSTANDARD1_3 || NETSTANDARD2_0 ) && !WINDOWS_UWP
try
{
return DetermineCanEmitCore();
}
catch
{
return false;
}
#elif NETFX_CORE || UNITY
return false;
#else
// Desktop etc.
return true;
#endif
}
#if ( NETSTANDARD1_3 || NETSTANDARD2_0 ) && !WINDOWS_UWP
[MethodImpl( MethodImplOptions.NoInlining )]
private static bool DetermineCanEmitCore()
{
return SerializationMethodGeneratorManager.Fast != null;
}
#endif // ( NETSTANDARD1_3 || NETSTANDARD2_0 ) && !WINDOWS_UWP
internal bool CanRuntimeCodeGeneration
{
get { return CanEmit && !this.DisableRuntimeCodeGeneration; }
}
#endif // !UNITY
#if !FEATURE_CONCURRENT
private volatile bool _isNonPublicAccessDisabled;
#else
private bool _isNonPublicAccessDisabled;
#endif // !FEATURE_CONCURRENT
/// <summary>
/// Gets or sets a value indicating whether generated and/or reflection serializers should not access non public members via privileged reflection.
/// </summary>
/// <value>
/// <c>true</c> if privileged reflection access is disabled; otherwise, <c>false</c>. Defaults to <c>false</c>.
/// </value>
/// <remarks>
/// The privileged reflection means:
/// <list type="bullet">
/// <item>Access for non-public fields or property accessors via reflection. This operation requires <c>ReflectionPermission</c> of <c>MemberAccess</c> or <c>RestrictedMemberAccess</c>.</item>
/// <item>Writing values for init only fields via reflection. This operation requires <c>SecurityPermission</c> of <c>SerializationFormatter</c>.</item>
/// </list>
/// If the program run on non-privileged Silverlight environment or restricted desktop CLR,
/// serialization and deserialization should fail with <c>SecurityException</c>.
/// </remarks>
public bool DisablePrivilegedAccess
{
get
{
#if !FEATURE_CONCURRENT
return this._isNonPublicAccessDisabled;
#else
return Volatile.Read( ref this._isNonPublicAccessDisabled );
#endif // !FEATURE_CONCURRENT
}
set
{
#if !FEATURE_CONCURRENT
this._isNonPublicAccessDisabled = value;
#else
Volatile.Write( ref this._isNonPublicAccessDisabled, value );
#endif // !FEATURE_CONCURRENT
}
}
#if FEATURE_TAP
private bool _withAsync;
/// <summary>
/// Gets or sets a value indicating whether generated serializers will override async methods or not.
/// </summary>
/// <value>
/// <c>true</c> if generated serializers will override async methods; otherwise, <c>false</c>.
/// Default is <c>true</c>.
/// </value>
public bool WithAsync
{
get { return Volatile.Read( ref this._withAsync ); }
set { Volatile.Write( ref this._withAsync, value ); }
}
#endif // FEATURE_TAP
// TODO: SkipPackingNullMemberForMap
internal SerializerOptions()
{
#if FEATURE_TAP
this.WithAsync = true;
#endif // FEATURE_TAP
#if !UNITY
this.GeneratorOption = SerializationMethodGeneratorOption.Fast;
#endif // !UNITY
}
}
}