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MessagePackMemberAttribute.cs
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119 lines (107 loc) · 3.04 KB
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#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2010-2015 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion -- License Terms --
#if UNITY_5 || UNITY_STANDALONE || UNITY_WEBPLAYER || UNITY_WII || UNITY_IPHONE || UNITY_ANDROID || UNITY_PS3 || UNITY_XBOX360 || UNITY_FLASH || UNITY_BKACKBERRY || UNITY_WINRT
#define UNITY
#endif
using System;
#if FEATURE_MPCONTRACT
using Contract = MsgPack.MPContract;
#else
using System.Diagnostics.Contracts;
#endif // FEATURE_MPCONTRACT
namespace MsgPack.Serialization
{
/// <summary>
/// Marks a field or a property to be serialized with MessagePack Serializer and defines some required informations to serialize.
/// </summary>
[AttributeUsage( AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true )]
public sealed class MessagePackMemberAttribute : Attribute
{
private readonly int _id;
/// <summary>
/// Gets the ID of the member.
/// </summary>
/// <value>
/// The ID of the member.
/// </value>
public int Id
{
get { return this._id; }
}
private string _name;
/// <summary>
/// Gets or sets the name of this member.
/// </summary>
/// <value>
/// The name which will be used in map key on serialized MessagePack stream.
/// </value>
public string Name
{
get { return this._name; }
set { this._name = value; }
}
private NilImplication _nilImplication;
/// <summary>
/// Gets or sets the implication of the nil value.
/// </summary>
/// <value>
/// The implication of the nil value.
/// Default value is <see cref="F:NilImplication.MemberDefault"/>.
/// </value>
public NilImplication NilImplication
{
get
{
#if DEBUG
Contract.Ensures( Enum.IsDefined( typeof( NilImplication ), Contract.Result<NilImplication>() ) );
#endif // DEBUG
return this._nilImplication;
}
set
{
switch ( value )
{
case NilImplication.MemberDefault:
case NilImplication.Null:
case NilImplication.Prohibit:
{
break;
}
default:
{
throw new ArgumentOutOfRangeException( "value" );
}
}
Contract.EndContractBlock();
this._nilImplication = value;
}
}
/// <summary>
/// Initializes a new instance of the <see cref="MessagePackMemberAttribute"/> class.
/// </summary>
/// <param name="id">
/// The ID of the member. This value cannot be negative and must be unique in the type.
/// </param>
public MessagePackMemberAttribute( int id )
{
this._id = id;
}
}
}