forked from msgpack/msgpack-cli
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathArraySerializer.cs
More file actions
93 lines (85 loc) · 3 KB
/
ArraySerializer.cs
File metadata and controls
93 lines (85 loc) · 3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2010-2015 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion -- License Terms --
#if UNITY_5 || UNITY_STANDALONE || UNITY_WEBPLAYER || UNITY_WII || UNITY_IPHONE || UNITY_ANDROID || UNITY_PS3 || UNITY_XBOX360 || UNITY_FLASH || UNITY_BKACKBERRY || UNITY_WINRT
#define UNITY
#endif
using System;
#if FEATURE_MPCONTRACT
using Contract = MsgPack.MPContract;
#else
using System.Diagnostics.Contracts;
#endif // FEATURE_MPCONTRACT
namespace MsgPack.Serialization.DefaultSerializers
{
internal static partial class ArraySerializer
{
public static MessagePackSerializer<T> Create<T>( SerializationContext context, PolymorphismSchema itemsSchema )
{
return Create( context, typeof( T ), itemsSchema ) as MessagePackSerializer<T>;
}
public static MessagePackSerializer Create( SerializationContext context, Type targetType, PolymorphismSchema itemsSchema )
{
#if DEBUG
Contract.Assert( targetType.IsArray, "targetType.IsArray" );
#endif // DEBUG
// Check the T is SZArray -- Type.GetArrayRank() returns 1 for single dimension, non-zero based arrays, so use (SZArrayType).IsAssinableFrom() instead.
if ( targetType.GetElementType().MakeArrayType().IsAssignableFrom( targetType ) )
{
return
( GetPrimitiveArraySerializer( context, targetType )
#if !UNITY
?? ReflectionExtensions.CreateInstancePreservingExceptionType(
typeof( ArraySerializer<> ).MakeGenericType( targetType.GetElementType() ),
context,
itemsSchema
)
#else
?? new UnityArraySerializer( context, targetType.GetElementType(), itemsSchema )
#endif
) as MessagePackSerializer;
}
else
{
return
#if !UNITY
ReflectionExtensions.CreateInstancePreservingExceptionType(
typeof( MultidimensionalArraySerializer<,> ).MakeGenericType( targetType, targetType.GetElementType() ),
context,
itemsSchema
) as MessagePackSerializer;
#else
new UnityMultidimensionalArraySerializer( context, targetType.GetElementType(), itemsSchema );
#endif
}
}
private static object GetPrimitiveArraySerializer( SerializationContext context, Type targetType )
{
#if DEBUG
Contract.Assert( targetType.IsArray, "targetType.IsArray" );
#endif // DEBUG
Func<SerializationContext, object> serializerFactory;
if ( !_arraySerializerFactories.TryGetValue( targetType, out serializerFactory ) )
{
return null;
}
return serializerFactory( context );
}
}
}