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MessagePackStreamPacker.cs
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148 lines (126 loc) · 3.95 KB
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#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2017-2018 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion -- License Terms --
#if UNITY_5 || UNITY_STANDALONE || UNITY_WEBPLAYER || UNITY_WII || UNITY_IPHONE || UNITY_ANDROID || UNITY_PS3 || UNITY_XBOX360 || UNITY_FLASH || UNITY_BKACKBERRY || UNITY_WINRT
#define UNITY
#endif
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
#if FEATURE_TAP
using System.Threading;
using System.Threading.Tasks;
#endif // FEATURE_TAP
namespace MsgPack
{
/// <summary>
/// Implementation for stream based MessagePack packer.
/// </summary>
#if UNITY && DEBUG
public
#else
internal
#endif
sealed partial class MessagePackStreamPacker : Packer
{
private readonly Stream _destination;
private readonly byte[] _scalarBuffer;
private readonly bool _ownsStream;
#if DEBUG
#if UNITY && DEBUG
public
#else
internal
#endif
Stream Destination { get { return this._destination; } }
#endif // DEBUG
public MessagePackStreamPacker( Stream stream, PackerUnpackerStreamOptions streamOptions, PackerCompatibilityOptions compatibilityOptions )
: base( compatibilityOptions )
{
if ( stream == null )
{
throw new ArgumentNullException( "stream" );
}
var options = streamOptions ?? PackerUnpackerStreamOptions.None;
this._destination = options.WrapStream( stream );
this._ownsStream = options.OwnsStream;
this._scalarBuffer = new byte[ sizeof( ulong ) + 1 ];
}
protected override void Dispose( bool disposing )
{
if ( disposing && this._ownsStream )
{
this._destination.Dispose();
}
base.Dispose( disposing );
}
public override void Flush()
{
this._destination.Flush();
}
protected override void WriteByte( byte value )
{
this._destination.WriteByte( value );
}
protected override void WriteBytes( byte[] value, bool isImmutable )
{
this.WriteBytes( value );
}
protected override void WriteBytes( ICollection<byte> value )
{
this.WriteBytes( value as byte[] ?? value.ToArray() );
}
private void WriteBytes( byte[] value )
{
this.WriteBytes( value, 0, value.Length );
}
private void WriteBytes( byte[] value, int startIndex, int count )
{
this._destination.Write( value, startIndex, count );
}
#if FEATURE_TAP
public override Task FlushAsync( CancellationToken cancellationToken )
{
return this._destination.FlushAsync( cancellationToken );
}
protected override Task WriteByteAsync( byte value, CancellationToken cancellationToken )
{
this._scalarBuffer[ 0 ] = value;
return this._destination.WriteAsync( this._scalarBuffer, 0, sizeof( byte ), cancellationToken );
}
protected override Task WriteBytesAsync( byte[] value, bool isImmutable, CancellationToken cancellationToken )
{
return this.WriteBytesAsync( value, cancellationToken );
}
protected override Task WriteBytesAsync( ICollection<byte> value, CancellationToken cancellationToken )
{
return this.WriteBytesAsync( value as byte[] ?? value.ToArray(), cancellationToken );
}
private Task WriteBytesAsync( byte[] value, CancellationToken cancellationToken )
{
return this.WriteBytesAsync( value, 0, value.Length, cancellationToken );
}
private Task WriteBytesAsync( byte[] value, int startIndex, int count, CancellationToken cancellationToken )
{
return this._destination.WriteAsync( value, startIndex, count );
}
#endif // FEATURE_TAP
}
}