forked from msgpack/msgpack-cli
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathMessagePackByteArrayPacker.Pack.tt
More file actions
157 lines (142 loc) · 3.78 KB
/
MessagePackByteArrayPacker.Pack.tt
File metadata and controls
157 lines (142 loc) · 3.78 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
<#@ template debug="true" hostSpecific="true" language="C#" #>
<#@ output extension=".cs" #>
<#@ Assembly Name="System.Core.dll" #>
<#@ import namespace="System" #>
<#@ import namespace="System.Collections" #>
<#@ import namespace="System.Collections.Generic" #>
<#@ import namespace="System.Globalization" #>
<#@ import namespace="System.Linq" #>
<#@ import namespace="System.Runtime.InteropServices" #>
<#@ import namespace="System.Text" #>
<#@ include file="MessagePackPackerCommon.ttinclude" #>
#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2017 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#endregion -- License Terms --
using System;
using System.Text;
#if FEATURE_TAP
using System.Threading;
using System.Threading.Tasks;
#endif // FEATURE_TAP
namespace MsgPack
{
// This file was generated from MessagePackByteArrayPacker.Pack.tt and MessagePackPackerCommon.ttinclude T4Template.
// Do not modify this file. Edit MessagePackByteArrayPacker.Pack.tt and MessagePackPackerCommon.ttinclude instead.
partial class MessagePackByteArrayPacker
{
<#
this.WriteOverrides();
foreach ( var isAsync in new [] { false, true } )
{
if ( isAsync )
{
#>
#if FEATURE_TAP
<#
}
foreach ( var type in scalarTypes )
{
#>
<#= NonAsyncMethod( isAsync, "void", "WriteBytes", "byte header, " + type + " value", false ) #>
{
<#
if ( isAsync )
{
#>
this.WriteBytes( header, value );
return TaskAugument.CompletedTask;
<#
}
else
{
string bits;
this.WriteToBits( type, "value", out bits );
#>
var buffer = this._buffer;
var offset = this._offset;
var remains = buffer.Length - offset;
const int requiredSize = sizeof( <#= type #> ) + 1;
if ( remains < requiredSize && !this._allocator.TryAllocate( buffer, requiredSize, out buffer ) )
{
this.ThrowEofException( requiredSize );
}
buffer[ offset ] = header;
offset++;
<#
var bytesLength = lengthes[ type ];
for ( var i = 0; i < bytesLength; i++ )
{
#>
buffer[ offset<#= i == 0 ? String.Empty : ( " + " + i.ToString( CultureInfo.InvariantCulture ) ) #> ] = unchecked( ( byte )( <#= bits #> >> ( ( sizeof( <#= type #> ) - <#= ( i + 1 ).ToString( CultureInfo.InvariantCulture ) #> ) * 8 ) & 0xFF ) );
<#
}
#>
this._buffer = buffer;
this._offset = offset + sizeof( <#= type #> );
<#
} // if isAsync
#>
}
<#
} // foreach type
#>
<#= NonAsyncMethod( isAsync, "void", "WriteBytes", "string value, bool allowStr8", false ) #>
{
<#
if ( isAsync )
{
#>
this.WriteBytes( value, allowStr8 );
return TaskAugument.CompletedTask;
<#
}
else
{
#>
var encodedLength = Encoding.UTF8.GetByteCount( value );
this.WriteStringHeader( encodedLength, allowStr8 );
if ( encodedLength == 0 )
{
return;
}
var buffer = this._buffer;
var offset = this._offset;
var remains = buffer.Length - offset;
if ( remains < encodedLength && !this._allocator.TryAllocate( buffer, encodedLength, out buffer ) )
{
this.ThrowEofException( encodedLength );
}
Encoding.UTF8.GetBytes( value, 0, value.Length, buffer, offset );
this._buffer = buffer;
this._offset += encodedLength;
<#
} // if isAsync
#>
}
<#
if ( isAsync )
{
#>
#endif // FEATURE_TAP
<#
}
} // foreach isAsync
#>
}
}