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RunUnitTests-CodeDOM.cmd
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8 lines (8 loc) · 993 Bytes
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dotnet test %APPVEYOR_BUILD_FOLDER%/test/MsgPack.UnitTest.CodeDom/MsgPack.UnitTest.CodeDom.csproj
if not %errorlevel% == 0 exit /b 1
@rem WinRT related tests require developer license...
@rem vstest.console /logger:Appveyor /InIsolation %APPVEYOR_BUILD_FOLDER%/test/MsgPack.UnitTest.WinRT/AppPackages/MsgPack.UnitTest.WinRT_1.1.0.0_AnyCPU_Debug_Test/MsgPack.UnitTest.WinRT_1.1.0.0_AnyCPU_Debug.appx
@rem vstest.console /logger:Appveyor /InIsolation %APPVEYOR_BUILD_FOLDER%/test/MsgPack.UnitTest.BclExtensions.WinRT/AppPackages/MsgPack.UnitTest.BclExtensions.WinRT_1.1.0.0_AnyCPU_Debug_Test/MsgPack.UnitTest.BclExtensions.WinRT_1.1.0.0_AnyCPU_Debug.appx
@rem vstest.console /logger:Appveyor /InIsolation %APPVEYOR_BUILD_FOLDER%/test/MsgPack.UnitTest.WinRT.WindowsPhone/AppPackages/MsgPack.UnitTest.WinRT.WindowsPhone_1.0.0.0_x86_Debug_Test/MsgPack.UnitTest.WinRT.WindowsPhone_1.0.0.0_x86_Debug.appx
@rem UWP test with NUnit3 is not available in cli
@rem Xamarin tests are not available in cli