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V8Settings.cs
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77 lines (70 loc) · 1.38 KB
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namespace JavaScriptEngineSwitcher.V8
{
/// <summary>
/// Settings of the V8 JS engine
/// </summary>
public sealed class V8Settings
{
/// <summary>
/// Gets or sets a flag for whether to enable script debugging features
/// (allows a TCP/IP-based debugging)
/// </summary>
public bool EnableDebugging
{
get;
set;
}
/// <summary>
/// Gets or sets a TCP/IP port on which to listen for a debugger connection
/// </summary>
public ushort DebugPort
{
get;
set;
}
/// <summary>
/// Gets or sets a flag for whether to disable global members
/// </summary>
public bool DisableGlobalMembers
{
get;
set;
}
/// <summary>
/// Gets or sets a maximum size of the new object heap in mebibytes
/// </summary>
public int MaxNewSpaceSize
{
get;
set;
}
/// <summary>
/// Gets or sets a maximum size of the old object heap in mebibytes
/// </summary>
public int MaxOldSpaceSize
{
get;
set;
}
/// <summary>
/// Gets or sets a maximum size of the executable code heap in mebibytes
/// </summary>
public int MaxExecutableSize
{
get;
set;
}
/// <summary>
/// Constructs instance of the V8 settings
/// </summary>
public V8Settings()
{
EnableDebugging = false;
DebugPort = 9222;
DisableGlobalMembers = false;
MaxNewSpaceSize = 0;
MaxOldSpaceSize = 0;
MaxExecutableSize = 0;
}
}
}