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dev-expression-with-codes.js
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190 lines (176 loc) · 6.67 KB
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/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
'use strict';
var evalToString = require('./evalToString');
var existingErrorMap = require('./codes.json');
var invertObject = require('./invertObject');
var errorMap = invertObject(existingErrorMap);
module.exports = function(babel) {
var t = babel.types;
var SEEN_SYMBOL = Symbol('dev-expression-with-codes.seen');
// Generate a hygienic identifier
function getProdInvariantIdentifier(path, localState) {
if (!localState.prodInvariantIdentifier) {
localState.prodInvariantIdentifier = path.scope.generateUidIdentifier('prodInvariant');
path.scope.getProgramParent().push({
id: localState.prodInvariantIdentifier,
init: t.callExpression(
t.identifier('require'),
[t.stringLiteral('reactProdInvariant')]
),
});
}
return localState.prodInvariantIdentifier;
}
var DEV_EXPRESSION = t.binaryExpression(
'!==',
t.memberExpression(
t.memberExpression(
t.identifier('process'),
t.identifier('env'),
false
),
t.identifier('NODE_ENV'),
false
),
t.stringLiteral('production')
);
return {
pre: function() {
this.prodInvariantIdentifier = null;
},
visitor: {
Identifier: {
enter: function(path) {
// Do nothing when testing
if (process.env.NODE_ENV === 'test') {
return;
}
// Replace __DEV__ with process.env.NODE_ENV !== 'production'
if (path.isIdentifier({name: '__DEV__'})) {
path.replaceWith(DEV_EXPRESSION);
}
},
},
CallExpression: {
exit: function(path) {
var node = path.node;
// Ignore if it's already been processed
if (node[SEEN_SYMBOL]) {
return;
}
// Insert `var PROD_INVARIANT = require('reactProdInvariant');`
// before all `require('invariant')`s.
// NOTE it doesn't support ES6 imports yet.
if (
path.get('callee').isIdentifier({name: 'require'}) &&
path.get('arguments')[0] &&
path.get('arguments')[0].isStringLiteral({value: 'invariant'})
) {
node[SEEN_SYMBOL] = true;
getProdInvariantIdentifier(path, this);
} else if (path.get('callee').isIdentifier({name: 'invariant'})) {
// Turns this code:
//
// invariant(condition, argument, 'foo', 'bar');
//
// into this:
//
// if (!condition) {
// if ("production" !== process.env.NODE_ENV) {
// invariant(false, argument, 'foo', 'bar');
// } else {
// PROD_INVARIANT('XYZ', 'foo', 'bar');
// }
// }
//
// where
// - `XYZ` is an error code: a unique identifier (a number string)
// that references a verbose error message.
// The mapping is stored in `scripts/error-codes/codes.json`.
// - `PROD_INVARIANT` is the `reactProdInvariant` function that always throws with an error URL like
// http://facebook.github.io/react/docs/error-decoder.html?invariant=XYZ&args[]=foo&args[]=bar
//
// Specifically this does 3 things:
// 1. Checks the condition first, preventing an extra function call.
// 2. Adds an environment check so that verbose error messages aren't
// shipped to production.
// 3. Rewrites the call to `invariant` in production to `reactProdInvariant`
// - `reactProdInvariant` is always renamed to avoid shadowing
// The generated code is longer than the original code but will dead
// code removal in a minifier will strip that out.
var condition = node.arguments[0];
var errorMsgLiteral = evalToString(node.arguments[1]);
var prodErrorId = errorMap[errorMsgLiteral];
if (prodErrorId === undefined) {
// The error cannot be found in the map.
node[SEEN_SYMBOL] = true;
if (process.env.NODE_ENV !== 'test') {
console.warn(
'Error message "' + errorMsgLiteral +
'" cannot be found. The current React version ' +
'and the error map are probably out of sync. ' +
'Please run `gulp react:extract-errors` before building React.'
);
}
return;
}
var devInvariant = t.callExpression(node.callee, [
t.booleanLiteral(false),
t.stringLiteral(errorMsgLiteral),
].concat(node.arguments.slice(2)));
devInvariant[SEEN_SYMBOL] = true;
var localInvariantId = getProdInvariantIdentifier(path, this);
var prodInvariant = t.callExpression(localInvariantId, [
t.stringLiteral(prodErrorId),
].concat(node.arguments.slice(2)));
prodInvariant[SEEN_SYMBOL] = true;
path.replaceWith(t.ifStatement(
t.unaryExpression('!', condition),
t.blockStatement([
t.ifStatement(
DEV_EXPRESSION,
t.blockStatement([
t.expressionStatement(devInvariant),
]),
t.blockStatement([
t.expressionStatement(prodInvariant),
])
),
])
));
} else if (path.get('callee').isIdentifier({name: 'warning'})) {
// Turns this code:
//
// warning(condition, argument, argument);
//
// into this:
//
// if ("production" !== process.env.NODE_ENV) {
// warning(condition, argument, argument);
// }
//
// The goal is to strip out warning calls entirely in production. We
// don't need the same optimizations for conditions that we use for
// invariant because we don't care about an extra call in __DEV__
node[SEEN_SYMBOL] = true;
path.replaceWith(t.ifStatement(
DEV_EXPRESSION,
t.blockStatement([
t.expressionStatement(
node
),
])
));
}
},
},
},
};
};