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/*
* Copyright 2011-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not
* use this file except in compliance with the License. A copy of the License is
* located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
package com.amazonaws.services.elastictranscoder.model;
import java.io.Serializable;
/**
* <p>
* Options associated with your audio codec.
* </p>
*/
public class AudioCodecOptions implements Serializable, Cloneable {
/**
* <p>
* You can only choose an audio profile when you specify AAC for the value
* of Audio:Codec.
* </p>
* <p>
* Specify the AAC profile for the output file. Elastic Transcoder supports
* the following profiles:
* </p>
* <ul>
* <li><code>auto</code>: If you specify <code>auto</code>, Elastic
* Transcoder will select the profile based on the bit rate selected for the
* output file.</li>
* <li><code>AAC-LC</code>: The most common AAC profile. Use for bit rates
* larger than 64 kbps.</li>
* <li><code>HE-AAC</code>: Not supported on some older players and devices.
* Use for bit rates between 40 and 80 kbps.</li>
* <li><code>HE-AACv2</code>: Not supported on some players and devices. Use
* for bit rates less than 48 kbps.</li>
* </ul>
* <p>
* All outputs in a <code>Smooth</code> playlist must have the same value
* for <code>Profile</code>.
* </p>
* <note>
* <p>
* If you created any presets before AAC profiles were added, Elastic
* Transcoder automatically updated your presets to use AAC-LC. You can
* change the value as required.
* </p>
* </note>
*/
private String profile;
/**
* <p>
* You can only choose an audio bit depth when you specify <code>flac</code>
* or <code>pcm</code> for the value of Audio:Codec.
* </p>
* <p>
* The bit depth of a sample is how many bits of information are included in
* the audio samples. The higher the bit depth, the better the audio, but
* the larger the file.
* </p>
* <p>
* Valid values are <code>16</code> and <code>24</code>.
* </p>
* <p>
* The most common bit depth is <code>24</code>.
* </p>
*/
private String bitDepth;
/**
* <p>
* You can only choose an audio bit order when you specify <code>pcm</code>
* for the value of Audio:Codec.
* </p>
* <p>
* The order the bits of a PCM sample are stored in.
* </p>
* <p>
* The supported value is <code>LittleEndian</code>.
* </p>
*/
private String bitOrder;
/**
* <p>
* You can only choose whether an audio sample is signed when you specify
* <code>pcm</code> for the value of Audio:Codec.
* </p>
* <p>
* Whether audio samples are represented with negative and positive numbers
* (signed) or only positive numbers (unsigned).
* </p>
* <p>
* The supported value is <code>Signed</code>.
* </p>
*/
private String signed;
/**
* <p>
* You can only choose an audio profile when you specify AAC for the value
* of Audio:Codec.
* </p>
* <p>
* Specify the AAC profile for the output file. Elastic Transcoder supports
* the following profiles:
* </p>
* <ul>
* <li><code>auto</code>: If you specify <code>auto</code>, Elastic
* Transcoder will select the profile based on the bit rate selected for the
* output file.</li>
* <li><code>AAC-LC</code>: The most common AAC profile. Use for bit rates
* larger than 64 kbps.</li>
* <li><code>HE-AAC</code>: Not supported on some older players and devices.
* Use for bit rates between 40 and 80 kbps.</li>
* <li><code>HE-AACv2</code>: Not supported on some players and devices. Use
* for bit rates less than 48 kbps.</li>
* </ul>
* <p>
* All outputs in a <code>Smooth</code> playlist must have the same value
* for <code>Profile</code>.
* </p>
* <note>
* <p>
* If you created any presets before AAC profiles were added, Elastic
* Transcoder automatically updated your presets to use AAC-LC. You can
* change the value as required.
* </p>
* </note>
*
* @param profile
* You can only choose an audio profile when you specify AAC for the
* value of Audio:Codec.</p>
* <p>
* Specify the AAC profile for the output file. Elastic Transcoder
* supports the following profiles:
* </p>
* <ul>
* <li><code>auto</code>: If you specify <code>auto</code>, Elastic
* Transcoder will select the profile based on the bit rate selected
* for the output file.</li>
* <li><code>AAC-LC</code>: The most common AAC profile. Use for bit
* rates larger than 64 kbps.</li>
* <li><code>HE-AAC</code>: Not supported on some older players and
* devices. Use for bit rates between 40 and 80 kbps.</li>
* <li><code>HE-AACv2</code>: Not supported on some players and
* devices. Use for bit rates less than 48 kbps.</li>
* </ul>
* <p>
* All outputs in a <code>Smooth</code> playlist must have the same
* value for <code>Profile</code>.
* </p>
* <note>
* <p>
* If you created any presets before AAC profiles were added, Elastic
* Transcoder automatically updated your presets to use AAC-LC. You
* can change the value as required.
* </p>
*/
public void setProfile(String profile) {
this.profile = profile;
}
/**
* <p>
* You can only choose an audio profile when you specify AAC for the value
* of Audio:Codec.
* </p>
* <p>
* Specify the AAC profile for the output file. Elastic Transcoder supports
* the following profiles:
* </p>
* <ul>
* <li><code>auto</code>: If you specify <code>auto</code>, Elastic
* Transcoder will select the profile based on the bit rate selected for the
* output file.</li>
* <li><code>AAC-LC</code>: The most common AAC profile. Use for bit rates
* larger than 64 kbps.</li>
* <li><code>HE-AAC</code>: Not supported on some older players and devices.
* Use for bit rates between 40 and 80 kbps.</li>
* <li><code>HE-AACv2</code>: Not supported on some players and devices. Use
* for bit rates less than 48 kbps.</li>
* </ul>
* <p>
* All outputs in a <code>Smooth</code> playlist must have the same value
* for <code>Profile</code>.
* </p>
* <note>
* <p>
* If you created any presets before AAC profiles were added, Elastic
* Transcoder automatically updated your presets to use AAC-LC. You can
* change the value as required.
* </p>
* </note>
*
* @return You can only choose an audio profile when you specify AAC for the
* value of Audio:Codec.</p>
* <p>
* Specify the AAC profile for the output file. Elastic Transcoder
* supports the following profiles:
* </p>
* <ul>
* <li><code>auto</code>: If you specify <code>auto</code>, Elastic
* Transcoder will select the profile based on the bit rate selected
* for the output file.</li>
* <li><code>AAC-LC</code>: The most common AAC profile. Use for bit
* rates larger than 64 kbps.</li>
* <li><code>HE-AAC</code>: Not supported on some older players and
* devices. Use for bit rates between 40 and 80 kbps.</li>
* <li><code>HE-AACv2</code>: Not supported on some players and
* devices. Use for bit rates less than 48 kbps.</li>
* </ul>
* <p>
* All outputs in a <code>Smooth</code> playlist must have the same
* value for <code>Profile</code>.
* </p>
* <note>
* <p>
* If you created any presets before AAC profiles were added,
* Elastic Transcoder automatically updated your presets to use
* AAC-LC. You can change the value as required.
* </p>
*/
public String getProfile() {
return this.profile;
}
/**
* <p>
* You can only choose an audio profile when you specify AAC for the value
* of Audio:Codec.
* </p>
* <p>
* Specify the AAC profile for the output file. Elastic Transcoder supports
* the following profiles:
* </p>
* <ul>
* <li><code>auto</code>: If you specify <code>auto</code>, Elastic
* Transcoder will select the profile based on the bit rate selected for the
* output file.</li>
* <li><code>AAC-LC</code>: The most common AAC profile. Use for bit rates
* larger than 64 kbps.</li>
* <li><code>HE-AAC</code>: Not supported on some older players and devices.
* Use for bit rates between 40 and 80 kbps.</li>
* <li><code>HE-AACv2</code>: Not supported on some players and devices. Use
* for bit rates less than 48 kbps.</li>
* </ul>
* <p>
* All outputs in a <code>Smooth</code> playlist must have the same value
* for <code>Profile</code>.
* </p>
* <note>
* <p>
* If you created any presets before AAC profiles were added, Elastic
* Transcoder automatically updated your presets to use AAC-LC. You can
* change the value as required.
* </p>
* </note>
*
* @param profile
* You can only choose an audio profile when you specify AAC for the
* value of Audio:Codec.</p>
* <p>
* Specify the AAC profile for the output file. Elastic Transcoder
* supports the following profiles:
* </p>
* <ul>
* <li><code>auto</code>: If you specify <code>auto</code>, Elastic
* Transcoder will select the profile based on the bit rate selected
* for the output file.</li>
* <li><code>AAC-LC</code>: The most common AAC profile. Use for bit
* rates larger than 64 kbps.</li>
* <li><code>HE-AAC</code>: Not supported on some older players and
* devices. Use for bit rates between 40 and 80 kbps.</li>
* <li><code>HE-AACv2</code>: Not supported on some players and
* devices. Use for bit rates less than 48 kbps.</li>
* </ul>
* <p>
* All outputs in a <code>Smooth</code> playlist must have the same
* value for <code>Profile</code>.
* </p>
* <note>
* <p>
* If you created any presets before AAC profiles were added, Elastic
* Transcoder automatically updated your presets to use AAC-LC. You
* can change the value as required.
* </p>
* @return Returns a reference to this object so that method calls can be
* chained together.
*/
public AudioCodecOptions withProfile(String profile) {
setProfile(profile);
return this;
}
/**
* <p>
* You can only choose an audio bit depth when you specify <code>flac</code>
* or <code>pcm</code> for the value of Audio:Codec.
* </p>
* <p>
* The bit depth of a sample is how many bits of information are included in
* the audio samples. The higher the bit depth, the better the audio, but
* the larger the file.
* </p>
* <p>
* Valid values are <code>16</code> and <code>24</code>.
* </p>
* <p>
* The most common bit depth is <code>24</code>.
* </p>
*
* @param bitDepth
* You can only choose an audio bit depth when you specify
* <code>flac</code> or <code>pcm</code> for the value of
* Audio:Codec.</p>
* <p>
* The bit depth of a sample is how many bits of information are
* included in the audio samples. The higher the bit depth, the
* better the audio, but the larger the file.
* </p>
* <p>
* Valid values are <code>16</code> and <code>24</code>.
* </p>
* <p>
* The most common bit depth is <code>24</code>.
*/
public void setBitDepth(String bitDepth) {
this.bitDepth = bitDepth;
}
/**
* <p>
* You can only choose an audio bit depth when you specify <code>flac</code>
* or <code>pcm</code> for the value of Audio:Codec.
* </p>
* <p>
* The bit depth of a sample is how many bits of information are included in
* the audio samples. The higher the bit depth, the better the audio, but
* the larger the file.
* </p>
* <p>
* Valid values are <code>16</code> and <code>24</code>.
* </p>
* <p>
* The most common bit depth is <code>24</code>.
* </p>
*
* @return You can only choose an audio bit depth when you specify
* <code>flac</code> or <code>pcm</code> for the value of
* Audio:Codec.</p>
* <p>
* The bit depth of a sample is how many bits of information are
* included in the audio samples. The higher the bit depth, the
* better the audio, but the larger the file.
* </p>
* <p>
* Valid values are <code>16</code> and <code>24</code>.
* </p>
* <p>
* The most common bit depth is <code>24</code>.
*/
public String getBitDepth() {
return this.bitDepth;
}
/**
* <p>
* You can only choose an audio bit depth when you specify <code>flac</code>
* or <code>pcm</code> for the value of Audio:Codec.
* </p>
* <p>
* The bit depth of a sample is how many bits of information are included in
* the audio samples. The higher the bit depth, the better the audio, but
* the larger the file.
* </p>
* <p>
* Valid values are <code>16</code> and <code>24</code>.
* </p>
* <p>
* The most common bit depth is <code>24</code>.
* </p>
*
* @param bitDepth
* You can only choose an audio bit depth when you specify
* <code>flac</code> or <code>pcm</code> for the value of
* Audio:Codec.</p>
* <p>
* The bit depth of a sample is how many bits of information are
* included in the audio samples. The higher the bit depth, the
* better the audio, but the larger the file.
* </p>
* <p>
* Valid values are <code>16</code> and <code>24</code>.
* </p>
* <p>
* The most common bit depth is <code>24</code>.
* @return Returns a reference to this object so that method calls can be
* chained together.
*/
public AudioCodecOptions withBitDepth(String bitDepth) {
setBitDepth(bitDepth);
return this;
}
/**
* <p>
* You can only choose an audio bit order when you specify <code>pcm</code>
* for the value of Audio:Codec.
* </p>
* <p>
* The order the bits of a PCM sample are stored in.
* </p>
* <p>
* The supported value is <code>LittleEndian</code>.
* </p>
*
* @param bitOrder
* You can only choose an audio bit order when you specify
* <code>pcm</code> for the value of Audio:Codec.</p>
* <p>
* The order the bits of a PCM sample are stored in.
* </p>
* <p>
* The supported value is <code>LittleEndian</code>.
*/
public void setBitOrder(String bitOrder) {
this.bitOrder = bitOrder;
}
/**
* <p>
* You can only choose an audio bit order when you specify <code>pcm</code>
* for the value of Audio:Codec.
* </p>
* <p>
* The order the bits of a PCM sample are stored in.
* </p>
* <p>
* The supported value is <code>LittleEndian</code>.
* </p>
*
* @return You can only choose an audio bit order when you specify
* <code>pcm</code> for the value of Audio:Codec.</p>
* <p>
* The order the bits of a PCM sample are stored in.
* </p>
* <p>
* The supported value is <code>LittleEndian</code>.
*/
public String getBitOrder() {
return this.bitOrder;
}
/**
* <p>
* You can only choose an audio bit order when you specify <code>pcm</code>
* for the value of Audio:Codec.
* </p>
* <p>
* The order the bits of a PCM sample are stored in.
* </p>
* <p>
* The supported value is <code>LittleEndian</code>.
* </p>
*
* @param bitOrder
* You can only choose an audio bit order when you specify
* <code>pcm</code> for the value of Audio:Codec.</p>
* <p>
* The order the bits of a PCM sample are stored in.
* </p>
* <p>
* The supported value is <code>LittleEndian</code>.
* @return Returns a reference to this object so that method calls can be
* chained together.
*/
public AudioCodecOptions withBitOrder(String bitOrder) {
setBitOrder(bitOrder);
return this;
}
/**
* <p>
* You can only choose whether an audio sample is signed when you specify
* <code>pcm</code> for the value of Audio:Codec.
* </p>
* <p>
* Whether audio samples are represented with negative and positive numbers
* (signed) or only positive numbers (unsigned).
* </p>
* <p>
* The supported value is <code>Signed</code>.
* </p>
*
* @param signed
* You can only choose whether an audio sample is signed when you
* specify <code>pcm</code> for the value of Audio:Codec.</p>
* <p>
* Whether audio samples are represented with negative and positive
* numbers (signed) or only positive numbers (unsigned).
* </p>
* <p>
* The supported value is <code>Signed</code>.
*/
public void setSigned(String signed) {
this.signed = signed;
}
/**
* <p>
* You can only choose whether an audio sample is signed when you specify
* <code>pcm</code> for the value of Audio:Codec.
* </p>
* <p>
* Whether audio samples are represented with negative and positive numbers
* (signed) or only positive numbers (unsigned).
* </p>
* <p>
* The supported value is <code>Signed</code>.
* </p>
*
* @return You can only choose whether an audio sample is signed when you
* specify <code>pcm</code> for the value of Audio:Codec.</p>
* <p>
* Whether audio samples are represented with negative and positive
* numbers (signed) or only positive numbers (unsigned).
* </p>
* <p>
* The supported value is <code>Signed</code>.
*/
public String getSigned() {
return this.signed;
}
/**
* <p>
* You can only choose whether an audio sample is signed when you specify
* <code>pcm</code> for the value of Audio:Codec.
* </p>
* <p>
* Whether audio samples are represented with negative and positive numbers
* (signed) or only positive numbers (unsigned).
* </p>
* <p>
* The supported value is <code>Signed</code>.
* </p>
*
* @param signed
* You can only choose whether an audio sample is signed when you
* specify <code>pcm</code> for the value of Audio:Codec.</p>
* <p>
* Whether audio samples are represented with negative and positive
* numbers (signed) or only positive numbers (unsigned).
* </p>
* <p>
* The supported value is <code>Signed</code>.
* @return Returns a reference to this object so that method calls can be
* chained together.
*/
public AudioCodecOptions withSigned(String signed) {
setSigned(signed);
return this;
}
/**
* Returns a string representation of this object; useful for testing and
* debugging.
*
* @return A string representation of this object.
*
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("{");
if (getProfile() != null)
sb.append("Profile: " + getProfile() + ",");
if (getBitDepth() != null)
sb.append("BitDepth: " + getBitDepth() + ",");
if (getBitOrder() != null)
sb.append("BitOrder: " + getBitOrder() + ",");
if (getSigned() != null)
sb.append("Signed: " + getSigned());
sb.append("}");
return sb.toString();
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (obj instanceof AudioCodecOptions == false)
return false;
AudioCodecOptions other = (AudioCodecOptions) obj;
if (other.getProfile() == null ^ this.getProfile() == null)
return false;
if (other.getProfile() != null
&& other.getProfile().equals(this.getProfile()) == false)
return false;
if (other.getBitDepth() == null ^ this.getBitDepth() == null)
return false;
if (other.getBitDepth() != null
&& other.getBitDepth().equals(this.getBitDepth()) == false)
return false;
if (other.getBitOrder() == null ^ this.getBitOrder() == null)
return false;
if (other.getBitOrder() != null
&& other.getBitOrder().equals(this.getBitOrder()) == false)
return false;
if (other.getSigned() == null ^ this.getSigned() == null)
return false;
if (other.getSigned() != null
&& other.getSigned().equals(this.getSigned()) == false)
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int hashCode = 1;
hashCode = prime * hashCode
+ ((getProfile() == null) ? 0 : getProfile().hashCode());
hashCode = prime * hashCode
+ ((getBitDepth() == null) ? 0 : getBitDepth().hashCode());
hashCode = prime * hashCode
+ ((getBitOrder() == null) ? 0 : getBitOrder().hashCode());
hashCode = prime * hashCode
+ ((getSigned() == null) ? 0 : getSigned().hashCode());
return hashCode;
}
@Override
public AudioCodecOptions clone() {
try {
return (AudioCodecOptions) super.clone();
} catch (CloneNotSupportedException e) {
throw new IllegalStateException(
"Got a CloneNotSupportedException from Object.clone() "
+ "even though we're Cloneable!", e);
}
}
}