forked from facebook/react
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathReactUpdateQueue.js
More file actions
295 lines (257 loc) · 9.2 KB
/
ReactUpdateQueue.js
File metadata and controls
295 lines (257 loc) · 9.2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
/**
* Copyright 2015, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactUpdateQueue
*/
'use strict';
var ReactLifeCycle = require('ReactLifeCycle');
var ReactCurrentOwner = require('ReactCurrentOwner');
var ReactElement = require('ReactElement');
var ReactInstanceMap = require('ReactInstanceMap');
var ReactUpdates = require('ReactUpdates');
var assign = require('Object.assign');
var invariant = require('invariant');
var warning = require('warning');
function enqueueUpdate(internalInstance) {
if (internalInstance !== ReactLifeCycle.currentlyMountingInstance) {
// If we're in a componentWillMount handler, don't enqueue a rerender
// because ReactUpdates assumes we're in a browser context (which is
// wrong for server rendering) and we're about to do a render anyway.
// See bug in #1740.
ReactUpdates.enqueueUpdate(internalInstance);
}
}
function getInternalInstanceReadyForUpdate(publicInstance, callerName) {
invariant(
ReactCurrentOwner.current == null,
'%s(...): Cannot update during an existing state transition ' +
'(such as within `render`). Render methods should be a pure function ' +
'of props and state.',
callerName
);
var internalInstance = ReactInstanceMap.get(publicInstance);
if (!internalInstance) {
if (__DEV__) {
// Only warn when we have a callerName. Otherwise we should be silent.
// We're probably calling from enqueueCallback. We don't want to warn
// there because we already warned for the corresponding lifecycle method.
warning(
!callerName,
'%s(...): Can only update a mounted or mounting component. ' +
'This usually means you called %s() on an unmounted ' +
'component. This is a no-op.',
callerName,
callerName
);
}
return null;
}
if (internalInstance === ReactLifeCycle.currentlyUnmountingInstance) {
return null;
}
return internalInstance;
}
/**
* ReactUpdateQueue allows for state updates to be scheduled into a later
* reconciliation step.
*/
var ReactUpdateQueue = {
/**
* Enqueue a callback that will be executed after all the pending updates
* have processed.
*
* @param {ReactClass} publicInstance The instance to use as `this` context.
* @param {?function} callback Called after state is updated.
* @internal
*/
enqueueCallback: function(publicInstance, callback) {
invariant(
typeof callback === 'function',
'enqueueCallback(...): You called `setProps`, `replaceProps`, ' +
'`setState`, `replaceState`, or `forceUpdate` with a callback that ' +
'isn\'t callable.'
);
var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);
// Previously we would throw an error if we didn't have an internal
// instance. Since we want to make it a no-op instead, we mirror the same
// behavior we have in other enqueue* methods.
// We also need to ignore callbacks in componentWillMount. See
// enqueueUpdates.
if (!internalInstance ||
internalInstance === ReactLifeCycle.currentlyMountingInstance) {
return null;
}
if (internalInstance._pendingCallbacks) {
internalInstance._pendingCallbacks.push(callback);
} else {
internalInstance._pendingCallbacks = [callback];
}
// TODO: The callback here is ignored when setState is called from
// componentWillMount. Either fix it or disallow doing so completely in
// favor of getInitialState. Alternatively, we can disallow
// componentWillMount during server-side rendering.
enqueueUpdate(internalInstance);
},
enqueueCallbackInternal: function(internalInstance, callback) {
invariant(
typeof callback === 'function',
'enqueueCallback(...): You called `setProps`, `replaceProps`, ' +
'`setState`, `replaceState`, or `forceUpdate` with a callback that ' +
'isn\'t callable.'
);
if (internalInstance._pendingCallbacks) {
internalInstance._pendingCallbacks.push(callback);
} else {
internalInstance._pendingCallbacks = [callback];
}
enqueueUpdate(internalInstance);
},
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldUpdateComponent`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @internal
*/
enqueueForceUpdate: function(publicInstance) {
var internalInstance = getInternalInstanceReadyForUpdate(
publicInstance,
'forceUpdate'
);
if (!internalInstance) {
return;
}
internalInstance._pendingForceUpdate = true;
enqueueUpdate(internalInstance);
},
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} completeState Next state.
* @internal
*/
enqueueReplaceState: function(publicInstance, completeState) {
var internalInstance = getInternalInstanceReadyForUpdate(
publicInstance,
'replaceState'
);
if (!internalInstance) {
return;
}
internalInstance._pendingStateQueue = [completeState];
internalInstance._pendingReplaceState = true;
enqueueUpdate(internalInstance);
},
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} partialState Next partial state to be merged with state.
* @internal
*/
enqueueSetState: function(publicInstance, partialState) {
var internalInstance = getInternalInstanceReadyForUpdate(
publicInstance,
'setState'
);
if (!internalInstance) {
return;
}
var queue =
internalInstance._pendingStateQueue ||
(internalInstance._pendingStateQueue = []);
queue.push(partialState);
enqueueUpdate(internalInstance);
},
/**
* Sets a subset of the props.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} partialProps Subset of the next props.
* @internal
*/
enqueueSetProps: function(publicInstance, partialProps) {
var internalInstance = getInternalInstanceReadyForUpdate(
publicInstance,
'setProps'
);
if (!internalInstance) {
return;
}
invariant(
internalInstance._isTopLevel,
'setProps(...): You called `setProps` on a ' +
'component with a parent. This is an anti-pattern since props will ' +
'get reactively updated when rendered. Instead, change the owner\'s ' +
'`render` method to pass the correct value as props to the component ' +
'where it is created.'
);
// Merge with the pending element if it exists, otherwise with existing
// element props.
var element = internalInstance._pendingElement ||
internalInstance._currentElement;
var props = assign({}, element.props, partialProps);
internalInstance._pendingElement = ReactElement.cloneAndReplaceProps(
element,
props
);
enqueueUpdate(internalInstance);
},
/**
* Replaces all of the props.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} props New props.
* @internal
*/
enqueueReplaceProps: function(publicInstance, props) {
var internalInstance = getInternalInstanceReadyForUpdate(
publicInstance,
'replaceProps'
);
if (!internalInstance) {
return;
}
invariant(
internalInstance._isTopLevel,
'replaceProps(...): You called `replaceProps` on a ' +
'component with a parent. This is an anti-pattern since props will ' +
'get reactively updated when rendered. Instead, change the owner\'s ' +
'`render` method to pass the correct value as props to the component ' +
'where it is created.'
);
// Merge with the pending element if it exists, otherwise with existing
// element props.
var element = internalInstance._pendingElement ||
internalInstance._currentElement;
internalInstance._pendingElement = ReactElement.cloneAndReplaceProps(
element,
props
);
enqueueUpdate(internalInstance);
},
enqueueElementInternal: function(internalInstance, newElement) {
internalInstance._pendingElement = newElement;
enqueueUpdate(internalInstance);
}
};
module.exports = ReactUpdateQueue;