From 99d32c3e0e51a2429503441273b05bef67eacc47 Mon Sep 17 00:00:00 2001 From: "M. Fatih MAR" Date: Fri, 10 Sep 2021 20:24:27 +0100 Subject: [PATCH] chore: add boilerplate for clientnetworktransform sample --- .../Samples/Bootstrap/.sample.json | 2 +- .../Samples/Bootstrap/Scripts/Bootstrap.asmdef | 3 +-- .../Samples/ClientNetworkTransform.meta | 8 ++++++++ .../Samples/ClientNetworkTransform/.sample.json | 4 ++++ .../Samples/ClientNetworkTransform/Prefabs.meta | 8 ++++++++ .../Samples/ClientNetworkTransform/Prefabs/.gitkeep | 0 .../Samples/ClientNetworkTransform/Scenes.meta | 8 ++++++++ .../Samples/ClientNetworkTransform/Scenes/.gitkeep | 0 .../Samples/ClientNetworkTransform/Scripts.meta | 8 ++++++++ .../Scripts/ClientNetworkTransform.asmdef | 8 ++++++++ .../Scripts/ClientNetworkTransform.asmdef.meta | 7 +++++++ .../Scripts/ClientNetworkTransform.cs | 9 +++++++++ .../Scripts/ClientNetworkTransform.cs.meta | 11 +++++++++++ 13 files changed, 73 insertions(+), 3 deletions(-) create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform.meta create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/.sample.json create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Prefabs.meta create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Prefabs/.gitkeep create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scenes.meta create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scenes/.gitkeep create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts.meta create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.asmdef create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.asmdef.meta create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.cs create mode 100644 com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.cs.meta diff --git a/com.unity.netcode.gameobjects/Samples/Bootstrap/.sample.json b/com.unity.netcode.gameobjects/Samples/Bootstrap/.sample.json index c096af92bf..f62cf3082d 100644 --- a/com.unity.netcode.gameobjects/Samples/Bootstrap/.sample.json +++ b/com.unity.netcode.gameobjects/Samples/Bootstrap/.sample.json @@ -1,4 +1,4 @@ { - "displayName":"Bootstrap", + "displayName": "Bootstrap", "description": "A lightweight sample to get started" } \ No newline at end of file diff --git a/com.unity.netcode.gameobjects/Samples/Bootstrap/Scripts/Bootstrap.asmdef b/com.unity.netcode.gameobjects/Samples/Bootstrap/Scripts/Bootstrap.asmdef index c236cf22d2..07a8ac0096 100644 --- a/com.unity.netcode.gameobjects/Samples/Bootstrap/Scripts/Bootstrap.asmdef +++ b/com.unity.netcode.gameobjects/Samples/Bootstrap/Scripts/Bootstrap.asmdef @@ -2,7 +2,6 @@ "name": "Bootstrap", "rootNamespace": "Unity.Netcode.Samples", "references": [ - "Unity.Netcode.Runtime", - "Unity.Netcode.Prototyping" + "Unity.Netcode.Runtime" ] } diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform.meta b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform.meta new file mode 100644 index 0000000000..2ffd543162 --- /dev/null +++ b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3106ae882c6ec416d855a44c97eeaeef +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/.sample.json b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/.sample.json new file mode 100644 index 0000000000..0c7e9fccc8 --- /dev/null +++ b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/.sample.json @@ -0,0 +1,4 @@ +{ + "displayName": "ClientNetworkTransform", + "description": "A sample to demonstrate how client-driven NetworkTransform can be implemented" +} \ No newline at end of file diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Prefabs.meta b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Prefabs.meta new file mode 100644 index 0000000000..875e321fc8 --- /dev/null +++ b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6b1ef235ca94b4bbd9a6456f44c69188 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Prefabs/.gitkeep b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Prefabs/.gitkeep new file mode 100644 index 0000000000..e69de29bb2 diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scenes.meta b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scenes.meta new file mode 100644 index 0000000000..cc143c0e6f --- /dev/null +++ b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scenes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 03def738b58f746408d456f1f8c99264 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scenes/.gitkeep b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scenes/.gitkeep new file mode 100644 index 0000000000..e69de29bb2 diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts.meta b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts.meta new file mode 100644 index 0000000000..d0f7f18fed --- /dev/null +++ b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 749af92bd75b44951b56ea583f3f10b5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.asmdef b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.asmdef new file mode 100644 index 0000000000..26e8209d9b --- /dev/null +++ b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.asmdef @@ -0,0 +1,8 @@ +{ + "name": "ClientNetworkTransform", + "rootNamespace": "Unity.Netcode.Samples", + "references": [ + "Unity.Netcode.Runtime", + "Unity.Netcode.Components" + ] +} diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.asmdef.meta b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.asmdef.meta new file mode 100644 index 0000000000..977e18fd18 --- /dev/null +++ b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 78ac2a8d1365141f68da5d0a9e10dbc6 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.cs b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.cs new file mode 100644 index 0000000000..d4feec6548 --- /dev/null +++ b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.cs @@ -0,0 +1,9 @@ +using Unity.Netcode.Components; + +namespace Unity.Netcode.Samples +{ + public class ClientNetworkTransform : NetworkTransform + { + // todo + } +} diff --git a/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.cs.meta b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.cs.meta new file mode 100644 index 0000000000..a19c9295c1 --- /dev/null +++ b/com.unity.netcode.gameobjects/Samples/ClientNetworkTransform/Scripts/ClientNetworkTransform.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 54c9647dc784a46bca664910f182491e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: