diff --git a/.yamato/project-standards.yml b/.yamato/project-standards.yml index 1cbc689d7e..5b4cfe62ef 100644 --- a/.yamato/project-standards.yml +++ b/.yamato/project-standards.yml @@ -13,4 +13,4 @@ standards_{{ projects.first.name }}: - pip install unity-downloader-cli --upgrade --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple - unity-downloader-cli -u {{ projects.first.test_editors.first }} -c editor --wait --fast - .Editor/Unity -batchmode -nographics -logFile - -executeMethod Packages.Rider.Editor.RiderScriptEditor.SyncSolution -projectPath {{ projects.first.path }} -quit - - ./standards.py --tool-path $HOME/.dotnet/tools/dotnet-format --project-path {{ projects.first.path }} --yamato + - ./standards.py --tool-path $HOME/.dotnet/tools/dotnet-format --project-path {{ projects.first.path }} --check diff --git a/standards.py b/standards.py index 48e3136022..5f847c7750 100755 --- a/standards.py +++ b/standards.py @@ -14,7 +14,6 @@ parser.add_argument("--unhook", action="store_true") parser.add_argument("--check", action="store_true") parser.add_argument("--fix", action="store_true") -parser.add_argument("--yamato", action="store_true") parser.add_argument("--verbosity", default="minimal") parser.add_argument("--tool-path", default="dotnet-format") @@ -72,7 +71,7 @@ print("unhook: succeeded") -if args.check or args.fix or args.yamato: +if args.check or args.fix: glob_match = os.path.join(args.project_path, args.project_glob) glob_files = glob.glob(glob_match) print(f"glob: found {len(glob_files)} files matching -> {glob_match}") @@ -123,14 +122,3 @@ exit("fix: failed") print("fix: succeeded") - -if args.yamato: - print("yamato: execute") - - for project_file in glob_files: - print(f"yamato: project -> {project_file}") - yamato_exec = os.system(f"{args.tool_path} {project_file} --fix-style error --check --verbosity {args.verbosity}") - if yamato_exec != 0: - exit(f"yamato: failed, exit code -> {yamato_exec}") - - print("yamato: succeeded") diff --git a/testproject/Assets/Tests/Manual/Scripts/ConnectionApprovalComponent.cs b/testproject/Assets/Tests/Manual/Scripts/ConnectionApprovalComponent.cs index 7ba7fefc5e..bd25b3f16a 100644 --- a/testproject/Assets/Tests/Manual/Scripts/ConnectionApprovalComponent.cs +++ b/testproject/Assets/Tests/Manual/Scripts/ConnectionApprovalComponent.cs @@ -137,7 +137,7 @@ public override void OnNetworkSpawn() /// public void OnDisconnectClient() { - if ( NetworkManager != null && NetworkManager.IsListening && !NetworkManager.IsServer) + if (NetworkManager != null && NetworkManager.IsListening && !NetworkManager.IsServer) { NetworkManager.Shutdown(); m_ConnectionModeButtons.Reset(); diff --git a/testproject/Assets/Tests/Runtime/MultiClientConnectionApproval.cs b/testproject/Assets/Tests/Runtime/MultiClientConnectionApproval.cs index d96c970b6d..99af046da1 100644 --- a/testproject/Assets/Tests/Runtime/MultiClientConnectionApproval.cs +++ b/testproject/Assets/Tests/Runtime/MultiClientConnectionApproval.cs @@ -250,7 +250,7 @@ private void Server_OnClientConnectedCallback(ulong clientId) /// /// [UnityTest] - public IEnumerator ConnectionApprovalMismatchTest([Values(true, false)] bool enableSceneManagement, [Values(true,false)] bool connectionApproval) + public IEnumerator ConnectionApprovalMismatchTest([Values(true, false)] bool enableSceneManagement, [Values(true, false)] bool connectionApproval) { m_ServerClientDisconnectedInvocations = 0;