diff --git a/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs b/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs index 21254c6347..0d3aa78b0b 100644 --- a/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs +++ b/com.unity.netcode.gameobjects/Runtime/Core/NetworkManager.cs @@ -1054,8 +1054,6 @@ public void NetworkUpdate(NetworkUpdateStage updateStage) private void OnNetworkEarlyUpdate() { - NetworkMetrics.DispatchFrame(); - if (IsListening) { #if DEVELOPMENT_BUILD || UNITY_EDITOR @@ -1116,6 +1114,8 @@ private void OnNetworkManagerTick() { SyncTime(); } + + NetworkMetrics.DispatchFrame(); } private void SendConnectionRequest()