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typedarray.ts
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411 lines (352 loc) Β· 12 KB
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assert(Int8Array.BYTES_PER_ELEMENT == 1);
assert(Uint8Array.BYTES_PER_ELEMENT == 1);
assert(Uint8ClampedArray.BYTES_PER_ELEMENT == 1);
assert(Int16Array.BYTES_PER_ELEMENT == 2);
assert(Uint16Array.BYTES_PER_ELEMENT == 2);
assert(Int32Array.BYTES_PER_ELEMENT == 4);
assert(Uint32Array.BYTES_PER_ELEMENT == 4);
assert(Int64Array.BYTES_PER_ELEMENT == 8);
assert(Uint64Array.BYTES_PER_ELEMENT == 8);
assert(Float32Array.BYTES_PER_ELEMENT == 4);
assert(Float64Array.BYTES_PER_ELEMENT == 8);
function isInt8ArrayEqual(a: Int8Array, b: Array<i8>): bool {
if (a.length != b.length) return false;
for (let i = 0, len = a.length; i < len; i++) {
if (a[i] != b[i]) return false;
}
return true;
}
function isInt32ArrayEqual(a: Int32Array, b: Array<i32>): bool {
if (a.length != b.length) return false;
for (let i = 0, len = a.length; i < len; i++) {
if (a[i] != b[i]) return false;
}
return true;
}
import "allocator/arena";
function testInstantiate(len: i32): void {
var i8a = new Int8Array(len);
assert(i8a.byteOffset == 0);
assert(i8a.byteLength == len * Int8Array.BYTES_PER_ELEMENT);
assert(i8a.length == len);
var u8a = new Uint8Array(len);
assert(u8a.byteOffset == 0);
assert(u8a.byteLength == len * Uint8Array.BYTES_PER_ELEMENT);
assert(u8a.length == len);
var c8a = new Uint8ClampedArray(len);
assert(c8a.byteOffset == 0);
assert(c8a.byteLength == len * Uint8Array.BYTES_PER_ELEMENT);
assert(c8a.length == len);
var i16a = new Int16Array(len);
assert(i16a.byteOffset == 0);
assert(i16a.byteLength == len * Int16Array.BYTES_PER_ELEMENT);
assert(i16a.length == len);
var u16a = new Uint16Array(len);
assert(u16a.byteOffset == 0);
assert(u16a.byteLength == len * Uint16Array.BYTES_PER_ELEMENT);
assert(u16a.length == len);
var i32a = new Int32Array(len);
assert(i32a.byteOffset == 0);
assert(i32a.byteLength == len * Int32Array.BYTES_PER_ELEMENT);
assert(i32a.length == len);
var u32a = new Uint32Array(len);
assert(u32a.byteOffset == 0);
assert(u32a.byteLength == len * Uint32Array.BYTES_PER_ELEMENT);
assert(u32a.length == len);
var i64a = new Int64Array(len);
assert(i64a.byteOffset == 0);
assert(i64a.byteLength == len * Int64Array.BYTES_PER_ELEMENT);
assert(i64a.length == len);
var u64a = new Uint64Array(len);
assert(u64a.byteOffset == 0);
assert(u64a.byteLength == len * Uint64Array.BYTES_PER_ELEMENT);
assert(u64a.length == len);
var f32a = new Float32Array(len);
assert(f32a.byteOffset == 0);
assert(f32a.byteLength == len * Float32Array.BYTES_PER_ELEMENT);
assert(f32a.length == len);
var f64a = new Float64Array(len);
assert(f64a.byteOffset == 0);
assert(f64a.byteLength == len * Float64Array.BYTES_PER_ELEMENT);
assert(f64a.length == len);
}
testInstantiate(0);
testInstantiate(5);
var arr = new Int32Array(3);
arr[0] = 1;
arr[1] = 2;
arr[2] = 3;
assert(arr.length == 3);
assert(arr.byteOffset == 0);
assert(arr.byteLength == 3 * sizeof<i32>());
assert(arr[0] == 1);
assert(arr[1] == 2);
assert(arr[2] == 3);
arr = arr.subarray(1, 2);
assert(arr.length == 1);
assert(arr.byteOffset == 1 * sizeof<i32>());
assert(arr.byteLength == 1 * sizeof<i32>());
assert(arr[0] == 2);
var af64 = new Float64Array(8);
af64[0] = 1;
af64[1] = 2;
af64[2] = 7;
af64[3] = 6;
af64[4] = 5;
af64[5] = 4;
af64[6] = 3;
af64[7] = 8;
af64 = af64.subarray(2, 6);
assert(af64.length == 4);
assert(af64.byteOffset == 2 * sizeof<f64>());
assert(af64.byteLength == 4 * sizeof<f64>());
af64.sort();
assert(af64[0] == 4 && af64[1] == 5 && af64[2] == 6 && af64[3] == 7);
var clampedArr = new Uint8ClampedArray(3);
clampedArr[0] = -32;
clampedArr[1] = 2;
clampedArr[2] = 256;
assert(clampedArr[0] == 0);
assert(clampedArr[1] == 2);
assert(clampedArr[2] == 255);
var arr8 = new Int8Array(5);
arr8[0] = 1;
arr8[1] = 2;
arr8[2] = 3;
arr8[3] = 4;
arr8[4] = 5;
arr8.fill(1, 1, 3);
assert(isInt8ArrayEqual(arr8, <i8[]>[1, 1, 1, 4, 5]));
arr8.fill(0);
assert(isInt8ArrayEqual(arr8, <i8[]>[0, 0, 0, 0, 0]));
arr8.fill(1, 0, -3);
assert(isInt8ArrayEqual(arr8, <i8[]>[1, 1, 0, 0, 0]));
arr8.fill(2, -2);
assert(isInt8ArrayEqual(arr8, <i8[]>[1, 1, 0, 2, 2]));
arr8.fill(0, 1, 0);
assert(isInt8ArrayEqual(arr8, <i8[]>[1, 1, 0, 2, 2]));
var sub8 = arr8.subarray(1, 4);
sub8.fill(0);
assert(sub8.length == 3);
assert(sub8.byteOffset == 1);
assert(sub8.byteLength == 3);
assert(isInt8ArrayEqual(sub8, <i8[]>[0, 0, 0]));
assert(isInt8ArrayEqual(arr8, <i8[]>[1, 0, 0, 0, 2]));
var arr32 = new Int32Array(5);
arr32[0] = 1;
arr32[1] = 2;
arr32[2] = 3;
arr32[3] = 4;
arr32[4] = 5;
arr32.fill(1, 1, 3);
assert(isInt32ArrayEqual(arr32, <i32[]>[1, 1, 1, 4, 5]));
arr32.fill(0);
assert(isInt32ArrayEqual(arr32, <i32[]>[0, 0, 0, 0, 0]));
arr32.fill(1, 0, -3);
assert(isInt32ArrayEqual(arr32, <i32[]>[1, 1, 0, 0, 0]));
arr32.fill(2, -2);
assert(isInt32ArrayEqual(arr32, <i32[]>[1, 1, 0, 2, 2]));
arr32.fill(0, 1, 0);
assert(isInt32ArrayEqual(arr32, <i32[]>[1, 1, 0, 2, 2]));
var sub32 = arr32.subarray(1, 4);
sub32.fill(0);
assert(sub32.length == 3);
assert(sub32.byteOffset == 1 * sizeof<i32>());
assert(sub32.byteLength == 3 * sizeof<i32>());
assert(isInt32ArrayEqual(sub32, <i32[]>[0, 0, 0]));
assert(isInt32ArrayEqual(arr32, <i32[]>[1, 0, 0, 0, 2]));
import { MAX_BLENGTH } from "internal/arraybuffer";
const MAX_F64LENGTH = <u32>MAX_BLENGTH >> alignof<f64>();
new Float64Array(MAX_F64LENGTH); // 1GB
// new Float64Array(MAX_F64 + 1); // throws
var multisubarr = new Int8Array(6);
multisubarr[0] = 1;
multisubarr[1] = 2;
multisubarr[2] = 3;
multisubarr[3] = 4;
multisubarr[4] = 5;
multisubarr[5] = 6;
var multisubarr1 = multisubarr.subarray(1, 6);
assert(multisubarr1[0] === 2);
assert(multisubarr1.length === 5);
assert(multisubarr1.byteOffset === 1);
assert(multisubarr1.byteLength === 5);
var multisubarr2 = multisubarr1.subarray(1, 5);
assert(multisubarr2[0] === 3);
assert(multisubarr2.length === 4);
assert(multisubarr2.byteOffset === 2);
assert(multisubarr2.byteLength === 4);
var multisubarr3 = multisubarr2.subarray(1, 4);
assert(multisubarr3[0] === 4);
assert(multisubarr3.length === 3);
assert(multisubarr3.byteOffset === 3);
assert(multisubarr3.byteLength === 3);
/**
* Reduce test suite:
* The reduce test is designed to test a simple sum reduction. In each test it instantiates the
* tested typedarray, and sets the values manually. Then it calls `TypedArray.prototype.reduce` with a
* single sum arrow function reduction. For each reduction, it verifies the `self` parameter is the
* instantiated array, the index is the correct index, and it increments the testIndex variable.
* Finally, it asserts the value is 6.
*
* TODO: When function closure support is added, remove the function comments to fully verify the
* tests work.
*/
function testReduce<ArrayType extends TypedArray<T>, T extends number>(): void {
var array: ArrayType = instantiate<ArrayType>(3);
array[0] = <T>1;
array[1] = <T>2;
array[2] = <T>3;
// var testindex: i32 = 2;
var result = array.reduce<T>((acc: T, val: T, index: i32, self: ArrayType): T => {
// assert(testindex == index);
// assert(array == self);
// --testindex;
return <T>(acc + val);
}, <T>0);
assert(result == <T>6);
}
testReduce<Int8Array, i8>();
testReduce<Uint8Array, u8>();
testReduce<Uint8ClampedArray, u8>();
testReduce<Int16Array, i16>();
testReduce<Uint16Array, u16>();
testReduce<Int32Array, i32>();
testReduce<Uint32Array, u32>();
testReduce<Int64Array, i64>();
testReduce<Uint64Array, u64>();
testReduce<Float32Array, f32>();
testReduce<Float64Array, f64>();
function testReduceRight<ArrayType extends TypedArray<T>, T extends number>(): void {
var array: ArrayType = instantiate<ArrayType>(3);
array[0] = <T>1;
array[1] = <T>2;
array[2] = <T>3;
// var testindex: i32 = 2;
var result = array.reduceRight<T>((acc: T, val: T, index: i32, self: ArrayType): T => {
// assert(testindex == index);
// assert(array == self);
// --testindex;
return <T>(acc + val);
}, <T>0);
assert(result == <T>6);
}
testReduceRight<Int8Array, i8>();
testReduceRight<Uint8Array, u8>();
testReduceRight<Uint8ClampedArray, u8>();
testReduceRight<Int16Array, i16>();
testReduceRight<Uint16Array, u16>();
testReduceRight<Int32Array, i32>();
testReduceRight<Uint32Array, u32>();
testReduceRight<Int64Array, i64>();
testReduceRight<Uint64Array, u64>();
testReduceRight<Float32Array, f32>();
testReduceRight<Float64Array, f64>();
function testArrayMap<ArrayType extends TypedArray<T>, T extends number>(): void {
var source: ArrayType = instantiate<ArrayType>(3);
source[0] = <T>1;
source[1] = <T>2;
source[2] = <T>3;
// var testIndex: i32 = 0;
var result = source.map((value: T, index: i32, self: ArrayType): T => {
// assert(self == source);
// assert(testIndex == testIndex);
// testIndex++;
return <T>(value * value);
});
assert(result[0] == <T>1);
assert(result[1] == <T>4);
assert(result[2] == <T>9);
}
testArrayMap<Int8Array, i8>();
testArrayMap<Uint8Array, u8>();
testArrayMap<Uint8ClampedArray, u8>();
testArrayMap<Int16Array, i16>();
testArrayMap<Uint16Array, u16>();
testArrayMap<Int32Array, i32>();
testArrayMap<Uint32Array, u32>();
testArrayMap<Int64Array, i64>();
testArrayMap<Uint64Array, u64>();
testArrayMap<Float32Array, f32>();
testArrayMap<Float64Array, f64>();
function testArraySome<ArrayType extends TypedArray<T>, T extends number>(): void {
var source: ArrayType = instantiate<ArrayType>(3);
source[0] = <T>2;
source[1] = <T>4;
source[2] = <T>6;
// var testIndex: i32 = 0;
var result: bool = source.some((value: T, index: i32, self: ArrayType): bool => {
// assert(self == source);
// assert(testIndex == testIndex);
// testIndex++;
return value == <T>2;
});
assert(result);
var failResult = source.some((value: T, index: i32, self: ArrayType): bool => value == <T>0);
assert(!failResult);
}
testArraySome<Int8Array, i8>();
testArraySome<Uint8Array, u8>();
testArraySome<Uint8ClampedArray, u8>();
testArraySome<Int16Array, i16>();
testArraySome<Uint16Array, u16>();
testArraySome<Int32Array, i32>();
testArraySome<Uint32Array, u32>();
testArraySome<Int64Array, i64>();
testArraySome<Uint64Array, u64>();
testArraySome<Float32Array, f32>();
testArraySome<Float64Array, f64>();
function testArrayFindIndex<ArrayType extends TypedArray<T>, T extends number>(): void {
var source: ArrayType = instantiate<ArrayType>(3);
source[0] = <T>1;
source[1] = <T>2;
source[2] = <T>3;
// var testIndex: i32 = 0;
var result = source.findIndex((value: T, index: i32, self: ArrayType): bool => {
// assert(self == source);
// assert(testIndex == testIndex);
// testIndex++;
return value == <T>2;
});
assert(result == 1);
var failResult = source.findIndex((value: T, index: i32, self: ArrayType): bool => value == <T>4);
assert(failResult == -1);
}
testArrayFindIndex<Int8Array, i8>();
testArrayFindIndex<Uint8Array, u8>();
testArrayFindIndex<Uint8ClampedArray, u8>();
testArrayFindIndex<Int16Array, i16>();
testArrayFindIndex<Uint16Array, u16>();
testArrayFindIndex<Int32Array, i32>();
testArrayFindIndex<Uint32Array, u32>();
testArrayFindIndex<Int64Array, i64>();
testArrayFindIndex<Uint64Array, u64>();
testArrayFindIndex<Float32Array, f32>();
testArrayFindIndex<Float64Array, f64>();
function testArrayEvery<ArrayType extends TypedArray<T>, T extends number>(): void {
var source: ArrayType = instantiate<ArrayType>(3);
source[0] = <T>2;
source[1] = <T>4;
source[2] = <T>6;
// var testIndex: i32 = 0;
var result: bool = source.every((value: T, index: i32, self: ArrayType): bool => {
// assert(self == source);
// assert(testIndex == testIndex);
// testIndex++;
return (value % <T>2) == <T>0;
});
assert(result);
var failResult = source.every((value: T, index: i32, self: ArrayType): bool => value == <T>2);
assert(!failResult);
}
testArrayEvery<Int8Array, i8>();
testArrayEvery<Uint8Array, u8>();
testArrayEvery<Uint8ClampedArray, u8>();
testArrayEvery<Int16Array, i16>();
testArrayEvery<Uint16Array, u16>();
testArrayEvery<Int32Array, i32>();
testArrayEvery<Uint32Array, u32>();
testArrayEvery<Int64Array, i64>();
testArrayEvery<Uint64Array, u64>();
testArrayEvery<Float32Array, f32>();
testArrayEvery<Float64Array, f64>();