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ObjectPool.cs
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// ObjectPool.cs
//
// Copyright (c) 2011 Novell
//
// Authors:
// Jérémie "garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
#if !NET_4_0
using System;
using System.Threading;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace ServiceStack.Net30.Collections.Concurrent
{
internal abstract class ObjectPool<T> where T : class
{
const int capacity = 20;
const int bit = 0x8000000;
readonly T[] buffer;
int addIndex;
int removeIndex;
public ObjectPool ()
{
buffer = new T[capacity];
for (int i = 0; i < capacity; i++)
buffer[i] = Creator ();
addIndex = capacity - 1;
}
protected abstract T Creator ();
public T Take ()
{
if ((addIndex & ~bit) - 1 == removeIndex)
return Creator ();
int i;
T result;
int tries = 3;
do {
i = removeIndex;
if ((addIndex & ~bit) - 1 == i || tries == 0)
return Creator ();
result = buffer[i % capacity];
} while (Interlocked.CompareExchange (ref removeIndex, i + 1, i) != i && --tries > -1);
return result;
}
public void Release (T obj)
{
if (obj == null || addIndex - removeIndex >= capacity - 1)
return;
int i;
int tries = 3;
do {
do {
i = addIndex;
} while ((i & bit) > 0);
if (i - removeIndex >= capacity - 1)
return;
} while (Interlocked.CompareExchange (ref addIndex, i + 1 + bit, i) != i && --tries > 0);
buffer[i % capacity] = obj;
addIndex = addIndex - bit;
}
}
}
#endif