forked from Unity-Technologies/com.unity.netcode.gameobjects
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathRuntimeAccessModifiersILPP.cs
More file actions
118 lines (102 loc) · 4.21 KB
/
RuntimeAccessModifiersILPP.cs
File metadata and controls
118 lines (102 loc) · 4.21 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
#if UNITY_2020_2_OR_NEWER
using System.Collections.Generic;
using System.IO;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Unity.CompilationPipeline.Common.Diagnostics;
using Unity.CompilationPipeline.Common.ILPostProcessing;
using ILPPInterface = Unity.CompilationPipeline.Common.ILPostProcessing.ILPostProcessor;
namespace MLAPI.Editor.CodeGen
{
internal sealed class RuntimeAccessModifiersILPP : ILPPInterface
{
public override ILPPInterface GetInstance() => this;
public override bool WillProcess(ICompiledAssembly compiledAssembly) => compiledAssembly.Name == CodeGenHelpers.RuntimeAssemblyName;
private readonly List<DiagnosticMessage> m_Diagnostics = new List<DiagnosticMessage>();
public override ILPostProcessResult Process(ICompiledAssembly compiledAssembly)
{
if (!WillProcess(compiledAssembly)) return null;
m_Diagnostics.Clear();
// read
var assemblyDefinition = CodeGenHelpers.AssemblyDefinitionFor(compiledAssembly);
if (assemblyDefinition == null)
{
m_Diagnostics.AddError($"Cannot read MLAPI Runtime assembly definition: {compiledAssembly.Name}");
return null;
}
// process
var mainModule = assemblyDefinition.MainModule;
if (mainModule != null)
{
foreach (var typeDefinition in mainModule.Types)
{
if (!typeDefinition.IsClass) continue;
switch (typeDefinition.Name)
{
case nameof(NetworkManager):
ProcessNetworkManager(typeDefinition);
break;
case nameof(NetworkBehaviour):
ProcessNetworkBehaviour(typeDefinition);
break;
case nameof(Messaging.__RpcParams):
typeDefinition.IsPublic = true;
break;
}
}
}
else m_Diagnostics.AddError($"Cannot get main module from MLAPI Runtime assembly definition: {compiledAssembly.Name}");
// write
var pe = new MemoryStream();
var pdb = new MemoryStream();
var writerParameters = new WriterParameters
{
SymbolWriterProvider = new PortablePdbWriterProvider(),
SymbolStream = pdb,
WriteSymbols = true
};
assemblyDefinition.Write(pe, writerParameters);
return new ILPostProcessResult(new InMemoryAssembly(pe.ToArray(), pdb.ToArray()), m_Diagnostics);
}
private void ProcessNetworkManager(TypeDefinition typeDefinition)
{
foreach (var fieldDefinition in typeDefinition.Fields)
{
if (fieldDefinition.Name == nameof(NetworkManager.__ntable))
{
fieldDefinition.IsPublic = true;
}
}
}
private void ProcessNetworkBehaviour(TypeDefinition typeDefinition)
{
foreach (var nestedType in typeDefinition.NestedTypes)
{
if (nestedType.Name == nameof(NetworkBehaviour.__NExec))
{
nestedType.IsNestedFamily = true;
}
}
foreach (var fieldDefinition in typeDefinition.Fields)
{
if (fieldDefinition.Name == nameof(NetworkBehaviour.__nexec))
{
fieldDefinition.IsFamily = true;
}
}
foreach (var methodDefinition in typeDefinition.Methods)
{
switch (methodDefinition.Name)
{
case nameof(NetworkBehaviour.__beginSendServerRpc):
case nameof(NetworkBehaviour.__endSendServerRpc):
case nameof(NetworkBehaviour.__beginSendClientRpc):
case nameof(NetworkBehaviour.__endSendClientRpc):
methodDefinition.IsFamily = true;
break;
}
}
}
}
}
#endif